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Module: Orpheu (added Monster Mod support)


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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 01-03-2010 , 20:26   Re: Module: Orpheu (added Monster Mod support)
#161

But more efficient to use Orpheu and you should prefer always ( except specific need ) to let the engine doing the job.
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EXteRmiNaToR
Senior Member
Join Date: Dec 2009
Old 01-19-2010 , 12:23   Re: Module: Orpheu (added Monster Mod support)
#162

@joaquimandrade:Any news about any progress in this module?I really want to see this supporting windows soon!
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joaquimandrade
Veteran Member
Join Date: Dec 2008
Location: Portugal
Old 01-19-2010 , 12:25   Re: Module: Orpheu (added Monster Mod support)
#163

Quote:
Originally Posted by EXteRmiNaToR View Post
@joaquimandrade:Any news about any progress in this module?I really want to see this supporting windows soon!
Surprise
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joropito
AlliedModders Donor
Join Date: Mar 2009
Location: pfnAddToFullPack
Old 01-19-2010 , 14:07   Re: Module: Orpheu (added Monster Mod support)
#164

Quote:
Originally Posted by joaquimandrade View Post
Surprise
Linux rocks!

FreeBSD too!
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senecas
Senior Member
Join Date: Jun 2006
Old 01-20-2010 , 03:55   Re: Module: Orpheu (added Monster Mod support)
#165

Yep, Linux rocks steady !!
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matiaslp
Senior Member
Join Date: Apr 2007
Old 02-04-2010 , 20:55   Re: Module: Orpheu (added Monster Mod support)
#166

With this module is it possible to get the result of a console command and send it to a player?

ex: sxe-i it's a metamod plugin and some commands only send info to server console
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-04-2010 , 21:12   Re: Module: Orpheu (added Monster Mod support)
#167

Yes, you can.
Here is an example of catching the "stats" output.
http://forums.alliedmods.net/showpos...&postcount=103
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matiaslp
Senior Member
Join Date: Apr 2007
Old 02-04-2010 , 21:30   Re: Module: Orpheu (added Monster Mod support)
#168

Quote:
Originally Posted by Exolent[jNr] View Post
Yes, you can.
Here is an example of catching the "stats" output.
http://forums.alliedmods.net/showpos...&postcount=103
Hi! Thanks

I need some help to understand the module and make it work for me...
lets see, the command it's

Code:
sxe_userhid #id
ie:

Code:
sxe_userhid #3281
the result its

Code:
sxei_userhid: [5CC9-F257-9696-1845-902C-37D9-D18F]
any ideas?

thanks in advance
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 02-04-2010 , 21:32   Re: Module: Orpheu (added Monster Mod support)
#169

Why don't you just run VAC instead of SXE?
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Quote:
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 02-05-2010 , 01:44   Re: Module: Orpheu (added Monster Mod support)
#170

Should that thread be closed with a message to redirect to orpheu 2 ?
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