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[TF2] Taunt 'em (v1.0.1, 06/23/2015)


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Potato Uno
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Join Date: Jan 2014
Location: Atlanta, Georgia
Old 10-15-2015 , 06:45   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #231

Quote:
Originally Posted by FlaminSarge View Post
That's probably a good idea. I'll get a GitHub repository up for this plugin, after which whoever's got the taunt menu stuff can put up a pull request.

Ideally I'd want to use something like an items_game parser to automatically detect and add new taunts, though, so if I can get that working I'd rather have that than hardcode the taunts into the menu.
You can probably look at the tf2itemsinfo code for that items_game parsing although do note keyvalues parsing for a big file like items_game is expensive.
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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 10-18-2015 , 16:49   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #232

New Taunts:
30616 - Proletariat Showoff
30621 - Burstchester <(a bit too late )
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 10-18-2015 , 18:56   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #233

Quote:
Originally Posted by DJPlaya View Post
New Taunts:
30616 - Proletariat Showoff
30621 - Burstchester <(a bit too late )
They are already added into a version I posted a few pages back if you bothered to look.
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Join Date: Oct 2015
Old 10-19-2015 , 09:59   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #234

Quote:
Originally Posted by rakion99 View Post
Updated Taunt Menu to add the new taunts
The Boxtrot
The Proletariat Showoff
Kazotsky Kick
Can you add new burstchester Please?
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Horsedick
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Join Date: Sep 2011
Old 10-19-2015 , 17:47   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #235

Quote:
Originally Posted by Gold_Moderator View Post
Can you add new burstchester Please?
Read what I just posted before this post you made.
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Gold_Moderator
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Join Date: Oct 2015
Old 10-22-2015 , 02:57   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #236

Quote:
Originally Posted by Horsedick View Post
Read what I just posted before this post you made.
I mean the taunt menu plugin.
Not the taunt em plugin
i already downloaded that
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FlaminSarge
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Join Date: Jul 2010
Old 10-25-2015 , 03:31   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #237

@Gold_Moderator You didn't actually read what he posted.
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WeDoItLive
Member
Join Date: Mar 2015
Old 10-28-2015 , 20:51   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #238

Can we get an update with the two new taunts?

Soldier's Requiem:
#30673

Zoomin' Broom:
#30672

Soldier's Requiem is for Soldier.. Zoomin' Broom is an all-class.
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Horsedick
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Join Date: Sep 2011
Old 10-28-2015 , 21:02   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #239

I think this may be right I'm unable to test at the moment though
Attached Files
File Type: sp Get Plugin or Get Source (tf_tauntem.sp - 151 views - 9.8 KB)
File Type: smx tf_tauntem.smx (9.9 KB, 156 views)
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Horsedick
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Join Date: Sep 2011
Old 10-28-2015 , 21:25   Re: [TF2] Taunt 'em (v1.0.1, 06/23/2015)
Reply With Quote #240

I tested it but seems soon as you fire it off to force like the broom the server crashes.. the plugin looks fine though so I'm not sure.
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