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[L4D & L4D2] Weapon Spawn (1.15) [25-Mar-2024]


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DanelSonic123
New Member
Join Date: May 2023
Old 05-14-2023 , 18:41   Re: [L4D & L4D2] Weapon Spawn (1.13) [20-Sep-2022]
Reply With Quote #81

Quote:
Originally Posted by PVNDV View Post
Stripper in your hands, why do you need a plugin
It's Steam Workshop and the plugin issues saving to random items
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-14-2023 , 18:43   Re: [L4D & L4D2] Weapon Spawn (1.13) [20-Sep-2022]
Reply With Quote #82

Quote:
Originally Posted by gamer_kanelita View Post
I really like this plugin for the first-aid kits, the bad thing is that when I create the M60 rifle there is only one room for one person even though I set it to infinite but it doesn't work, could that problem be fixed?
Will be fixed next update. Thanks.



Quote:
Originally Posted by DanelSonic123 View Post
I'm trying "sm_weapon_spawn_save" saving a medic kit for when changing map to random items/weapon

Video:
https://youtu.be/_4jmCsSaQWQ
PHP Code:
// 0=Off. Chance out of 100 to randomise the type of item/weapon regardless of what it's set to.
l4d_weapon_spawn_randomise "25" 
Set to 0
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Last edited by Silvers; 05-14-2023 at 18:44.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-15-2023 , 00:38   Re: [L4D & L4D2] Weapon Spawn (1.13) [20-Sep-2022]
Reply With Quote #83

Quote:
Originally Posted by DanelSonic123 View Post
It's Steam Workshop and the plugin issues saving to random items
Stripper is not Steam Workshop,
https://forums.alliedmods.net/showthread.php?t=39439

Actually it is possible to save kits with Stripper extension
https://github.com/fbef0102/L4D1_2-P...d2_spawn_props
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Last edited by HarryPotter; 05-15-2023 at 00:38.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-24-2023 , 20:29   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #84

Code:
1.14 (25-May-2023)
    - Fixed the M60, Grenade Launcher and Chainsaw not following the count cvar limit. Thanks to "gamer_kanelita" for reporting.
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caphao1101
Member
Join Date: Aug 2023
Old 03-12-2024 , 11:41   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #85

Quote:
Originally Posted by Silvers View Post
Code:
1.14 (25-May-2023)
    - Fixed the M60, Grenade Launcher and Chainsaw not following the count cvar limit. Thanks to "gamer_kanelita" for reporting.
my first chapter the passing into the game and there is no gun but only pistol and melee is it possible to add shotgun and smg?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-17-2024 , 10:17   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #86

Quote:
Originally Posted by caphao1101 View Post
my first chapter the passing into the game and there is no gun but only pistol and melee is it possible to add shotgun and smg?
I don't know what you mean. The plugin allows you spawn and save whatever weapons you want, where you want that will appear each time the map loads.
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49459317
Junior Member
Join Date: May 2021
Location: Sichuan
Old 03-17-2024 , 13:56   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #87

Quote:
Originally Posted by caphao1101 View Post
my first chapter the passing into the game and there is no gun but only pistol and melee is it possible to add shotgun and smg?
It's obvious that you don't even know how to use it
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caphao1101
Member
Join Date: Aug 2023
Old 03-19-2024 , 10:20   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #88

Quote:
Originally Posted by Silvers View Post
I don't know what you mean. The plugin allows you spawn and save whatever weapons you want, where you want that will appear each time the map loads.
Sorry, I mean I don't really understand this weapon rotation command
=>sm_weapon_spawn_rot // Rotate weapon. Usage: sm_weapon_spawn_rot {x|y|z|} {degree}
Hope you answer
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-20-2024 , 22:47   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #89

Quote:
Originally Posted by caphao1101 View Post
Sorry, I mean I don't really understand this weapon rotation command
=>sm_weapon_spawn_rot // Rotate weapon. Usage: sm_weapon_spawn_rot {x|y|z|} {degree}
Hope you answer
You can just use these commands for a menu.

PHP Code:
sm_weapon_spawn_ang     // Displays a menu to adjust the weapon angles your crosshair is over.
sm_weapon_spawn_pos     // Displays a menu to adjust the weapon origin your crosshair is over. 
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caphao1101
Member
Join Date: Aug 2023
Old 03-22-2024 , 10:08   Re: [L4D & L4D2] Weapon Spawn (1.14) [25-May-2023]
Reply With Quote #90

Quote:
Originally Posted by Silvers View Post
You can just use these commands for a menu.

PHP Code:
sm_weapon_spawn_ang     // Displays a menu to adjust the weapon angles your crosshair is over.
sm_weapon_spawn_pos     // Displays a menu to adjust the weapon origin your crosshair is over. 
I have an idea that you can create one more plugin: item spawn, like the other two ideas weapon spawn & ammo spawn.
Because I use stripper, I want to manually spawn items at the locations I want
Thank you ^^

Last edited by caphao1101; 03-22-2024 at 10:10.
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