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[INC] Director Hud Message


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Craxor
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Join Date: Jan 2016
Location: Romania
Old 07-27-2016 , 13:13   Re: [INC] Director Hud Message
Reply With Quote #201

Quote:
Originally Posted by addons_zz View Post
To stops how? What are the logs contents? Can you post they here?

If there are any on the './addons/amxmodx/logs' and './logs' folders, see what you get with the '-condebug' option. If it is enabled, the 'qconsole.log' file on the 'Half-File' folder.
If the file 'qconsole.log' does not exist, you need to enable the condebug adding '-condebug' to the server command line options. Example:
Code:
echo "For windows:"
start hlds.exe -console -game czero -pingboost 2 +log on -autoupdate -update -condebug -noaff -debug -allowdebug -secure +map de_dust2 +maxplayers 32 +port 27013

echo "For Linux:"
./hlds_run -console -game cstrike -pingboost 2 +log on -autoupdate -condebug -noaff -debug -allowdebug -secure +map de_dust2 +maxplayers 32 +port 27015
I'm realy wondering about 'what' plugin talking about.

@If talking about Dhudmessage test. sma , works very fine for me.

Last edited by Craxor; 07-27-2016 at 13:13.
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addons_zz
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Join Date: Aug 2015
Location: Dreams, zz
Old 07-27-2016 , 13:53   Re: [INC] Director Hud Message
Reply With Quote #202

Quote:
Originally Posted by Craxor View Post
I'm realy wondering about 'what' plugin talking about.

@If talking about Dhudmessage test. sma , works very fine for me.
I am not taking about any plugin, just a stopping server.

Update:
Quote:
Originally Posted by Craxor View Post
wich plugin
You quoted me not him.
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Last edited by addons_zz; 07-27-2016 at 15:19. Reason: update
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Craxor
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Old 07-27-2016 , 15:13   Re: [INC] Director Hud Message
Reply With Quote #203

Quote:
Originally Posted by [email protected] View Post
when i enable this plugins, my server stops..why?
wich plugin
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Lawnmoverman
Member
Join Date: Jan 2017
Old 02-18-2017 , 11:50   Re: [INC] Director Hud Message
Reply With Quote #204

I think you should implement channels also. Because if I try to show two messages with different effects at the same time, the second message effect is getting shitted up. I dont know why. Maybe its some kind of bug. If I use two messages with same effect, they are appearing good.

Last edited by Lawnmoverman; 02-18-2017 at 11:51.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 02-18-2017 , 12:26   Re: [INC] Director Hud Message
Reply With Quote #205

Quote:
Originally Posted by Lawnmoverman View Post
I think you should implement channels also. Because if I try to show two messages with different effects at the same time, the second message effect is getting shitted up. I dont know why. Maybe its some kind of bug. If I use two messages with same effect, they are appearing good.
It's not possible to add channels.
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Street Boy
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Join Date: Mar 2017
Old 03-12-2017 , 03:19   Re: [INC] Director Hud Message
Reply With Quote #206

Quote:
Originally Posted by Arkshine View Post
Director Hud Message
- last updated : 14 feb 2011

Ever wanted to display message like the hints messages in CS or on HLTV?
It should work on all mods. It uses basically the same params as set_hudmessage. (except for channel)
As side-note, the size is bigger than normal hud message and it can't be changed.

[IMG]http://img830.**************/img830/5036/hudt.th.png[/IMG]


│ Credits
MPNumB : original idea.
xPaw : original idea.
Exolent[jNr] : put the code in a .inc.

│ Limitations
Max message length : 128 characters.
You can show only 8 messages at once.

│ Developer Notes
The tip were in hud_spectator.cpp (line 526) in the HLSDK (client).

│ Functions
The following functions mimic the style of set_hudmessage() and show_hudmessage().

Code:
set_dhudmessage( red = 0, green = 160, blue = 0, Float:x = -1.0, Float:y = 0.65, effects = 2, Float:fxtime = 6.0, Float:holdtime = 3.0, Float:fadeintime = 0.1, Float:fadeouttime = 1.5, bool:reliable = false )
show_dhudmessage( index, const message[], any:... )
Hi,
Thanks for your awesome plugin.

But I have some problem with this plugin, when I set index to 0.
show_dhudmessage(0, const message[], any:...)
To display my Director HUD Message to all players, when we are playing and HLTV record our demo, when we change the map, my HLTV crash, and when i want to see that demo, these message appear:
----------------------------------------------------------------------
] viewdemo 01
Playing demo from 01.dem.
WARNING! Demo had bogus number of directory entries!
>Protocol Version 48, Spawn count 1 (HLTV)

Added 781 resources.
Received baseline with 67 entities.
Protocol Version 48, Spawn count 1 (HLTV)
Record connected
Voice adjusted for HLTV
Record connected
Voice adjusted for HLTV
#Cstrike_Name_Change
WARNING! Server:: ParseBad: illegal server message.
WARNING! Server:: ProcessMessage: packet read overflow.
WARNING! Server:: ParseBad: illegal server message.
WARNING! Server:: ProcessMessage: packet read overflow.
WARNING! Server:: ParseHLTV: unknown director command.
WARNING! Server:: ProcessMessage: pac

----------------------------------------------------------------------

But when set index to Client.
show_dhudmessage(client, const message[], any:...)
Everything work fine and HLTV never crash, and those message above when I want to view demo never appear, and everything is OK...

Can you help me, and fix this, because I want to display my Director HUD Message to all players, not only my teammates.

Sorry for my bad english.

Thank you very much.
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 03-12-2017 , 20:29   Re: [INC] Director Hud Message
Reply With Quote #207

What plugin?!
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Street Boy
Junior Member
Join Date: Mar 2017
Old 03-13-2017 , 04:55   Re: [INC] Director Hud Message
Reply With Quote #208

Quote:
Originally Posted by OciXCrom View Post
What plugin?!
Director Hud Message (dhudmessage)

Last edited by Street Boy; 03-13-2017 at 04:56.
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OciXCrom
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Location: Macedonia
Old 03-14-2017 , 16:15   Re: [INC] Director Hud Message
Reply With Quote #209

Dhudmessage is not a plugin, it's a library that is used within plugins.
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Street Boy
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Join Date: Mar 2017
Old 03-15-2017 , 03:58   Re: [INC] Director Hud Message
Reply With Quote #210

Quote:
Originally Posted by OciXCrom View Post
Dhudmessage is not a plugin, it's a library that is used within plugins.
Can you solve my problem or what?!?! Did you ever read my post!?!?!?!!?!
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