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SM Bullet Time(CSS/HL2DM/CSGO)


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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-04-2012 , 07:11   Re: SM Bullet Time
Reply With Quote #101

THX , updated to 1.5 !!!!
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Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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TheLaser
Senior Member
Join Date: Jan 2008
Location: USA VA
Old 08-11-2012 , 09:02   Re: SM Bullet Time
Reply With Quote #102

andi67,

Last we spoke about this plugin was when you were on Vac..
I was getting memory leaks angain and updated and all we good .
Now im starting to get them again ? why does this happen .. is there a fine line here in the code that it just gets broken when Valve does minor updates ??
I have the latest of all the mods so why am I getting these again ?



thanks
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-11-2012 , 10:05   Re: SM Bullet Time
Reply With Quote #103

update sdkhooks gamedata.....
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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TheLaser
Senior Member
Join Date: Jan 2008
Location: USA VA
Old 08-11-2012 , 11:10   Re: SM Bullet Time
Reply With Quote #104

Bro Im usen the latest release from him dated 01-Aug-2012,
Is there a separate gamedata thats updated more frequent and a page for just that ? if so whats the link please ....
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-12-2012 , 04:37   Re: SM Bullet Time
Reply With Quote #105

2.2 or 2.1 ?

try in HLSW or console : sm_dump_handles dumphandles.txt

go to your dedicatedserverfolder and open dumphandles.txt and post the input here or pm me.
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 08-12-2012 at 06:12.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-23-2012 , 13:45   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #106

Added CSGO-Version.
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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fullmetal03
Junior Member
Join Date: Aug 2012
Old 08-24-2012 , 14:44   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #107

how do i turn the bullet trace off? it is beginning annoy to me lol.. also how do i set bullettime end of game final shot
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 08-25-2012 , 02:42   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #108

Quote:
Plugin generates configfile on first start in "csgo/cfg/csgo_bullettime" make your settings there.
__________________
Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<
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angellfall
New Member
Join Date: Aug 2012
Old 09-17-2012 , 17:13   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #109

My problem seems to be that the server starts to lag like hell when the bullet time gets enabled. It looks like it affects the actual in out connection by shrinking the in line to below 60 where it normally is like 140
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timtulpe
Junior Member
Join Date: Jan 2006
Location: Germany
Old 09-28-2012 , 18:18   Re: SM Bullet Time(CSS/HL2DM/CSGO)
Reply With Quote #110

Hi,

I have a problem with bullet time on my cs:go server.
If I set bt_roundend to 1, the lenght of bullet time on last kill will be about 30 seconds.
On bomb explosions it will be triggered normal for about 3 seconds.
Any ideas?

Greetings
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