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Primeas
Junior Member
Join Date: Aug 2019
Old 06-26-2021 , 09:48   Re: [L4D & L4D2] Left 4 Dead Slots
Reply With Quote #19

Quote:
Originally Posted by Spirit_12 View Post
The issue is definately with the map. It has way too many entities, however changing the maxplayers to 16 does fix the problem. I'm not sure if 18 will yield the same result but it does work.

Here for stripper, removes every garbage in the game and in c1m3_mall the glass which is about 600 entities on the map

Code:
global_filters.cfg

// [L4D2] Stripper: Remove Rubbish
// ©2020-2021 GAMEROW - www.gamerow.de

remove:
{
"model" "models/props/cs_assault/handtruck.mdl"
}

{
"model" "models/props_windows/hotel_window_glass002.mdl"
}

{
"model" "models/props_windows/hotel_window_glass001.mdl"
}

{
"classname" "prop_ragdoll"
}

{
"model" "/models/lostcoast/props_wasteland/boat_wooden.*/"
}

{
"model" "/models/props/cs_office/cardboard_box.*/"
}

{
"model" "/models/props/cs_office/coffee_mug.*/"
}

{
"model" "/models/props/cs_office/computer.*/"
}

{
"model" "/models/props/cs_office/file_box.*/"
}

{
"model" "/models/props/cs_office/file_cabinet.*/"
}

{
"model" "/models/props/cs_office/offpainting.*/"
}

{
"model" "/models/props/cs_office/phone.*/"
}

{
"model" "/models/props/cs_office/projector_gib.*/"
}

{
"model" "/models/props/cs_office/radio.*/"
}

{
"model" "/models/props/cs_office/table_coffee.*/"
}

{
"model" "/models/props/cs_office/trash_can.*/"
}

{
"model" "/models/props/de_inferno/chairantique.*/"
}

{
"model" "/models/props/de_prodigy/wood_pallet.*/"
}

{
"model" "/models/props_c17/chair.*/"
}

{
"model" "/models/props_c17/furniturechair.*/"
}

{
"model" "/models/props_c17/metalpot.*/"
}

{
"model" "/models/props_c17/pottery.*/"
}

{
"model" "/models/props_canal/boat.*/"
}

{
"model" "/models/props_crates/supply_crate.*/"
}

{
"model" "/models/props_debris/concrete_chunk.*/"
}

{
"model" "/models/props_debris/concrete_spawnchunk.*/"
}

{
"model" "/models/props_debris/rebar.*/"
}

{
"model" "/models/props_debris/wood.*/"
}

{
"model" "/models/props_exteriors/lighthouserailing.*/"
}

{
"model" "/models/props_exteriors/wood_railing.*/"
}

{
"model" "/models/props_fairgrounds/garbage.*/"
}

{
"model" "/models/props_fairgrounds/lil'peanut.*/"
}

{
"model" "/models/props_foliage/flower_barrel.*/"
}

{
"model" "/models/props_fortifications/orange_cone.*/"
}

{
"model" "/models/props_furniture/chair2.*/"
}

{
"model" "/models/props_furniture/piano.*/"
}

{
"model" "/models/props_furniture/picture_frame.*/"
}

{
"model" "/models/props_industrial/pallet01.*/"
}

{
"model" "/models/props_interiors/book_gib.*/"
}

{
"model" "/models/props_interiors/books.*/"
}

{
"model" "/models/props_interiors/bottles_shelf.*/"
}

{
"model" "/models/props_interiors/chair.*/"
}

{
"model" "/models/props_interiors/computer.*/"
}

{
"model" "/models/props_interiors/furniture.*/"
}

{
"model" "/models/props_interiors/lamp.*/"
}

{
"model" "/models/props_interiors/luggage.*/"
}

{
"model" "/models/props_interiors/phone.*/"
}

{
"model" "/models/props_interiors/railing.*breakable.*/"
}

{
"model" "/models/props_interiors/refrigerator03_damaged.*/"
}

{
"model" "/models/props_interiors/sofa.*/"
}

{
"model" "/models/props_interiors/styrofoam_cups.*/"
}

{
"model" "/models/props_interiors/table_folding.*/"
}

{
"model" "/models/props_interiors/table_picnic.*/"
}

{
"model" "/models/props_interiors/toilet_b_breakable.*/"
}

{
"model" "/models/props_interiors/trashcan.*/"
}

{
"model" "/models/props_junk/cardboard_box.*/"
}

{
"model" "/models/props_junk/garbage.*/"
}

{
"model" "/models/props_junk/metal_paintcan.*/"
}

{
"model" "/models/props_junk/metalbucket.*/"
}

{
"model" "/models/props_junk/wood.*/"
}

{
"model" "/models/props_lab/binder.*/"
}

{
"model" "/models/props_lab/harddrive.*/"
}

{
"model" "/models/props_lab/monitor.*/"
}

{
"model" "/models/props_lab/reciever.*/"
}

{
"model" "/models/props_mall/mall_mannequin.*/"
}

{
"model" "/models/props_misc/lamp.*/"
}

{
"model" "/models/props_misc/mirror.*/"
}

{
"model" "/models/props_misc/pan.*/"
}

{
"model" "/models/props_misc/pot.*/"
}

{
"model" "/models/props_misc/rolling_pin.*/"
}

{
"model" "/models/props_plants/claypot.*/"
}

{
"model" "/models/props_plants/pottedplant.*/"
}

{
"model" "/models/props_shacks/screen.*/"
}

{
"model" "/models/props_signs/.*/"
}

{
"model" "/models/props_street/flagpole.*/"
}

{
"model" "/models/props_street/garbage_can.*/"
}

{
"model" "/models/props_unique/airport/luggage.*/"
}

{
"model" "/models/props_unique/coffee.*/"
}

{
"model" "/models/props_unique/staircase_spiral.*/"
}

{
"model" "/models/props_urban/picture_frame.*/"
}

{
"model" "/models/props_urban/plastic_basin.*/"
}

{
"model" "/models/props_urban/plastic_chair.*/"
}

{
"model" "/models/props_urban/skylight.*/"
}

{
"model" "/models/props_vehicles/carparts.*/"
}

{
"model" "/models/props_vehicles/tire.*/"
}

{
"model" "/models/props_vents/ventbreakable.*/"
}

{
"model" "/models/props_wasteland/controlroom_filecabinet.*/"
}

{
"model" "/models/props_waterfront/photos_framed.*/"
}

{
"model" "models/lighthouse/mate/mate_termo.mdl"
}

{
"model" "models/lighthouse/we_dont_go.mdl"
}

{
"model" "models/props/cs_assault/barrelwarning.mdl"
}

{
"model" "models/props/cs_assault/pylon.mdl"
}

{
"model" "models/props/cs_militia/barstool01.mdl"
}

{
"model" "models/props/cs_militia/boxes_garage_lower.mdl"
}

{
"model" "models/props/cs_militia/circularsaw01.mdl"
}

{
"model" "models/props/cs_office/chair_office.mdl"
}

{
"model" "models/props/cs_office/microwave.mdl"
}

{
"model" "models/props/cs_office/offcorkboarda.mdl"
}

{
"model" "models/props/cs_office/paper_towels.mdl"
}

{
"model" "models/props/de_inferno/ceiling_fan_blade.mdl"
}

{
"model" "models/props/de_inferno/picture1.mdl"
}

{
"model" "models/props/de_inferno/tv_monitor01.mdl"
}

{
"model" "models/props_c17/computer01_keyboard.mdl"
}

{
"model" "models/props_c17/consolebox01a.mdl"
}

{
"model" "models/props_c17/furnituredrawer001a_shard01.mdl"
}

{
"model" "models/props_c17/furnituredresser001a.mdl"
}

{
"model" "models/props_c17/furnituretable001a.mdl"
}

{
"model" "models/props_c17/hospital_cart01.mdl"
}

{
"model" "models/props_c17/oildrum001.mdl"
}

{
"model" "models/props_collectables/backpack.mdl"
}

{
"model" "models/props_critters/crow_group.mdl"
}

{
"model" "models/props_critters/seagull_group.mdl"
}

{
"model" "models/props_debris/paintbucket01.mdl"
}

{
"model" "models/props_debris/tv_monitor01.mdl"
}

{
"model" "models/props_downtown/fan_ceiling_blade.mdl"
}

{
"model" "models/props_downtown/ironing_board.mdl"
}

{
"model" "models/props_downtown/notepad.mdl"
}

{
"model" "models/props_downtown/phone_book.mdl"
}

{
"model" "models/props_equipment/cart_utility_01.mdl"
}

{
"model" "models/props_equipment/light_floodlight.mdl"
}

{
"model" "models/props_equipment/sleeping_bag3.mdl"
}

{
"model" "models/props_equipment/tsabin_01.mdl"
}

{
"model" "models/props_fairgrounds/alligator.mdl"
}

{
"model" "models/props_fairgrounds/elephant.mdl"
}

{
"model" "models/props_fairgrounds/fairgrounds_flagpole01.mdl"
}

{
"model" "models/props_fairgrounds/giraffe.mdl"
}

{
"model" "models/props_fairgrounds/milk_bottle.mdl"
}

{
"model" "models/props_fairgrounds/snake.mdl"
}

{
"model" "models/props_fairgrounds/traffic_barrel.mdl"
}

{
"model" "models/props_fortifications/traffic_barrier001.mdl"
}

{
"model" "models/props_furniture/bathtub1.mdl"
}

{
"model" "models/props_furniture/cafe_barstool1.mdl"
}

{
"model" "models/props_furniture/desk1.mdl"
}

{
"model" "models/props_furniture/drawer1.mdl"
}

{
"model" "models/props_furniture/dresser1.mdl"
}

{
"model" "models/props_furniture/heavy_table.mdl"
}

{
"model" "models/props_furniture/hotel_chair.mdl"
}

{
"model" "models/props_furniture/lamp1.mdl"
}

{
"model" "models/props_furniture/shelf1.mdl"
}

{
"model" "models/props_industrial/pallet_barrels_water01_single.mdl"
}

{
"model" "models/props_interiors/alarm_clock.mdl"
}

{
"model" "models/props_interiors/bench01a.mdl"
}

{
"model" "models/props_interiors/ceda_easel01.mdl"
}

{
"model" "models/props_interiors/clipboard01.mdl"
}

{
"model" "models/props_interiors/clotheshanger01.mdl"
}

{
"model" "models/props_interiors/coffee_maker.mdl"
}

{
"model" "models/props_interiors/couch.mdl"
}

{
"model" "models/props_interiors/dish_soap.mdl"
}

{
"model" "models/props_interiors/dvd_player.mdl"
}

{
"model" "models/props_interiors/file_cabinet1_group.mdl"
}

{
"model" "models/props_interiors/foldingchair.mdl"
}

{
"model" "models/props_interiors/patio_chair2_white.mdl"
}

{
"model" "models/props_interiors/picnic_bench_toddler.mdl"
}

{
"model" "models/props_interiors/pot01a.mdl"
}

{
"model" "models/props_interiors/printer.mdl"
}

{
"model" "models/props_interiors/sawhorse.mdl"
}

{
"model" "models/props_interiors/sink_industrial01.mdl"
}

{
"model" "models/props_interiors/soap_dispenser.mdl"
}

{
"model" "models/props_interiors/stove02.mdl"
}

{
"model" "models/props_interiors/table_motel.mdl"
}

{
"model" "models/props_interiors/tablecafe_square01.mdl"
}

{
"model" "models/props_interiors/teddy_bear.mdl"
}

{
"model" "models/props_interiors/toaster.mdl"
}

{
"model" "models/props_interiors/toiletpaperroll.mdl"
}

{
"model" "models/props_interiors/trashcankitchen01.mdl"
}

{
"model" "models/props_interiors/tv.mdl"
}

{
"model" "models/props_interiors/vcr.mdl"
}

{
"model" "models/props_interiors/waterbottle.mdl"
}

{
"model" "models/props_junk/cinderblock01a.mdl"
}

{
"model" "models/props_junk/furnituremattress001a.mdl"
}

{
"model" "models/props_junk/plasticcrate01a.mdl"
}

{
"model" "models/props_junk/shoe001a.mdl"
}

{
"model" "models/props_junk/trashbin01a.mdl"
}

{
"model" "models/props_junk/wheebarrow01a.mdl"
}

{
"model" "models/props_lab/desklamp01.mdl"
}

{
"model" "models/props_lab/partsbin01.mdl"
}

{
"model" "models/props_lighting/lampbedside01.mdl"
}

{
"model" "models/props_misc/flour_sack-1.mdl"
}

{
"model" "models/props_misc/reins.mdl"
}

{
"model" "models/props_misc/saddle-1.mdl"
}

{
"model" "models/props_misc/shelf-2.mdl"
}

{
"model" "models/props_misc/tea_pot-1.mdl"
}

{
"model" "models/props_office/computer_monitor_01.mdl"
}

{
"model" "models/props_office/filecabinet01.mdl"
}

{
"model" "models/props_plants/planthanging01.mdl"
}

{
"model" "models/props_street/signrailroadcrossing01.mdl"
}

{
"model" "models/props_street/trafficlight01.mdl"
}

{
"model" "models/props_street/trashbin01.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_256_break.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_256_break_a.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_256_break_b.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_chunk01.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_chunk04.mdl"
}

{
"model" "models/props_swamp/boardwalk_rail_chunk05.mdl"
}

{
"model" "models/props_unique/airport/line_post.mdl"
}

{
"model" "models/props_unique/airport/standup_board.mdl"
}

{
"model" "models/props_unique/caboose01_pictureframe.mdl"
}

{
"model" "models/props_unique/coffeepot01.mdl"
}

{
"model" "models/props_unique/doll01.mdl"
}

{
"model" "models/props_unique/hospital/gurney.mdl"
}

{
"model" "models/props_unique/hospital/iv_pole.mdl"
}

{
"model" "models/props_unique/luggagecart01.mdl"
}

{
"model" "models/props_unique/mopbucket01.mdl"
}

{
"model" "models/props_unique/wheelchair01.mdl"
}

{
"model" "models/props_urban/big_wheel001.mdl"
}

{
"model" "models/props_urban/gas_sign001.mdl"
}

{
"model" "models/props_urban/hotel_lamp001.mdl"
}

{
"model" "models/props_urban/oil_drum001.mdl"
}

{
"model" "models/props_urban/plastic_bucket001.mdl"
}

{
"model" "models/props_urban/plastic_flamingo001.mdl"
}

{
"model" "models/props_urban/plastic_icechest.*/"
}

{
"model" "models/props_urban/plastic_water_jug001.mdl"
}

{
"model" "models/props_urban/round_table001.mdl"
}

{
"model" "models/props_urban/shopping_cart001.mdl"
}

{
"model" "models/props_urban/tire001.mdl"
}

{
"model" "models/props_wasteland/barricade.*/"
}

{
"model" "models/props_wasteland/controlroom_chair001a.mdl"
}

{
"model" "models/props_wasteland/prison_shelf002a.mdl"
}
Code:
maps/c1m3_mall.cfg

// [L4D2] Stripper: c1m3-mall - Place a Ramp on the Door
// ©2020-2021 GAMEROW - www.gamerow.de

// Place a Ramp on the Door
// add:
// {
// 	"classname" "prop_dynamic"
// 	"model" "models/props_update/c11m1_plywood.mdl"
// 	"origin" "1578 -1026 308"
// 	"angles" "100 0 0"
// 	"solid" "6"
// }
// 
// {
// 	"classname" "prop_dynamic"
// 	"model" "models/props/cs_militia/wood_bench.mdl"
// 	"origin" "1600 -1040 280"
// 	"angles" "0 0 0"
// 	"solid" "6"
// }

remove:
{
	"classname" "func_breakable"
}

alternatively, you can also remove the weapons from the players they throw on the ground

https://forums.alliedmods.net/showthread.php?t=315058
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Last edited by Primeas; 06-26-2021 at 09:54.
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