Quote:
Originally Posted by Lob (UK
Hi,
Will this plugin block the new weapons such as the sword and shield (chargin' targe) or do they need adding to the plugin itself first?
Trying to find a way to disable the Demoman sword and shield because they are ridiculously overpowered and have destroyed the balance of the gameplay even further. Watching an over powered demoman speedhacking with the intel is pathetic and players have been banned for lesser offences. I have no idea what valve were thinking.
Cheers
- Lob (UK)
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Looking into this as well, I only want to disable the shield however as it is the combination of running (away) and the sword that is overpowered in my opinion. I'll have a look at this and let you know my results.
Edit: this plugin does not work, it does not check for stuff you carry that is not directly a weapon (shield, buff banner, razorback, etc.).
This plugin does however and it works properly:
http://forums.alliedmods.net/showthread.php?t=93537
Get the .smx from the first post, then fix line 471 like mentioned here and compile it:
http://forums.alliedmods.net/showpos...&postcount=118
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