Raised This Month: $12 Target: $400
 3% 

[ANY] Network Tools (Ping Choke Loss Kicker).


Post New Thread Reply   
 
Thread Tools Display Modes
eyal282
Veteran Member
Join Date: Aug 2011
Old 01-26-2019 , 12:24   Re: [ANY] Network Tools (Ping Choke Loss Kicker).
Reply With Quote #91

This thing gets me kicked occasionally because you get a lag spike when you first join a map ( maybe I need cl_forcepreload )

Maybe a delay cvar that defaults to 12 seconds?
__________________
I am available to make plugins for pay.

Discord: Eyal282#1334

Last edited by eyal282; 01-26-2019 at 12:24.
eyal282 is offline
MarcoCSGO
Member
Join Date: May 2020
Old 06-28-2020 , 21:48   Re: [ANY] Network Tools (Ping Choke Loss Kicker).
Reply With Quote #92

Skipping the check when they first join a map is simple. E.g.


HTML Code:
if (GetClientTime(i) < 60.0)
continue;

I wouldn’t mind an updated official version with the below changes.
• Cvar for how long not to check a player for (e.g. new connection)
• Reduce check interval to 5 seconds or less
• Check a subnet of players per tick, spread the load across multiple frames
MarcoCSGO is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 04:09.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode