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[ L4D2 ] Anti-Runner (Moved, See thread post)


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Author
Skyy
AlliedModders Donor
Join Date: Jan 2010
Location: Toronto, Canada
Plugin ID:
3572
Plugin Version:
0.4
Plugin Category:
Gameplay
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    This is a module for Ready Up 2.54+
    Old 03-15-2013 , 19:40   [ L4D2 ] Anti-Runner (Moved, See thread post)
    Reply With Quote #1

    I have chosen to host the ready up modules within its own thread.
    It makes it easier for me to manage, instead of having to upkeep multiple threads.
    Instead, modules I write for Ready Up are included in the Ready Up file.
    Ready Up w/ Module Support

    Last edited by Skyy; 03-22-2013 at 02:24. Reason: Consolidated
    Skyy is offline
    Drixevel
    AlliedModders Donor
    Join Date: Sep 2009
    Location: Somewhere headbangin'
    Old 03-16-2013 , 12:45   Re: [ L4D2 ] Anti-Runner v0.21
    Reply With Quote #2

    Cheers for this plugin,
    - Jack
    Drixevel is offline
    Skyy
    AlliedModders Donor
    Join Date: Jan 2010
    Location: Toronto, Canada
    Old 03-19-2013 , 01:31   Re: [ L4D2 ] Anti-Runner v0.3
    Reply With Quote #3

    This module is here to please. I'm working on another, similar module, but in the effort of keeping modules small, I'll upload it as a separate module in its own thread when complete. There was an issue with v0.2 where the lfd1 maps would not end when the door closed, however it is corrected in this version, since I handle locking and unlocking the door differently; It isn't actually locked.
    Skyy is offline
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