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[L4D2] Restore Vocals


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Author
philipjfry
Junior Member
Join Date: Sep 2019
Location: Somewhere in europe
Plugin ID:
6785
Plugin Version:
1.0.0
Plugin Category:
Fun Stuff
Plugin Game:
Left 4 Dead
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Restores most of the unused survivor sounds - that can be vocalized normally through the radial menu.
    Old 10-30-2019 , 19:30   [L4D2] Restore Vocals
    Reply With Quote #1

    About:

    Requires sceneprocessor plugin to work. Best to download the latest version converted to new syntax (last page).

    Based on Melee Weapon Grunts plugin by Deathchaos25

    Created this plugin to allow vocalization of unused sounds (some sounds that dont exist in game_sounds...) files without having to damage them nor edit talker files on a server.
    Allows survivors to vocalize these sounds like they would normally through the radial menu, also adds melee grunts for few survivors.

    Convars:

    Cfg file is automatically created at cfg/sourcemod/ folder.
    Code:
    // Version of the plugin.
    restorevocals_version
    
    // Chance out of 100 that survivors vocalize melee grunts.
    restorevocals_meleegrunt_chance "20"
    
    // Chance out of 100 that a survivor can vocalize unused lines.
    restorevocals_vocalize_chance "60"
    
    // Chance out of 100 that the survivors vocalize tank kill taunts.
    restorevocals_tanktaunt_chance "30"
    Changelog:
    Code:
    Version 1.0.0 (31 oct, 2019)
    Initial release.
    Attached Files
    File Type: sp Get Plugin or Get Source (RestoreVocals.sp - 567 views - 27.0 KB)
    File Type: smx RestoreVocals.smx (11.3 KB, 707 views)
    File Type: zip RestoreVocals.zip (45.7 KB, 911 views)
    philipjfry is offline
    KoMiKoZa
    Senior Member
    Join Date: Dec 2017
    Location: Thy old times.
    Old 11-03-2019 , 07:04   Re: [L4D2] Restore Vocals
    Reply With Quote #2

    Does it cover ALL unused voc lines and is basically a plugin substitute to talker addons? The description is a bit vague.
    KoMiKoZa is offline
    Ja-Forces
    Senior Member
    Join Date: Jul 2009
    Location: Leningrad
    Old 11-03-2019 , 07:21   Re: [L4D2] Restore Vocals
    Reply With Quote #3

    It's the same? https://www.gamemaps.com/details/16765
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    Dragokas
    Veteran Member
    Join Date: Nov 2017
    Location: Ukraine on fire
    Old 11-03-2019 , 13:27   Re: [L4D2] Restore Vocals
    Reply With Quote #4

    philipjfry, what algorithm did you use to identify what vocal files are unused? Thanks.
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    Dragokas is offline
    philipjfry
    Junior Member
    Join Date: Sep 2019
    Location: Somewhere in europe
    Old 11-07-2019 , 02:25   Re: [L4D2] Restore Vocals
    Reply With Quote #5

    hi, doesnt cover 'all' of unused ones but does a lot of the extra laugh, taunt files etc hoping to add more soon.

    the gamemaps link from what i can see is just another talker file edit vocalizer, this plugin is its own thing that bypasses these files.

    algorithm? mainly through manual labour of looking at the files that dont exist in vanilla talkers or gamesounds. and are never heard in game.
    philipjfry is offline
    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 01-15-2020 , 23:11   Re: [L4D2] Restore Vocals
    Reply With Quote #6

    Great plugin ! It's cool to have the vocalizer back even with addons disabled, i will add even more lines. B
    By the way does there is a way to reduce the timer even more ? Because sometimes i hear the begining of the line the survivor was going to say before it cancel it.
    Also the sound continue even if the survivor is dead...
    And the taunt when the tank is dead never activate.

    The biggest problem i have right now with this plugin is than sentences of this vocalizer are not affected by "vocalizer anti flood", does there is a way to fix that ? My goal is to use exclusively the vocalizer for "hurrah", "taunt" and "laugh" so i need it to works with antiflood plugin..

    Last edited by JLmelenchon; 01-20-2020 at 08:20.
    JLmelenchon is offline
    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 01-19-2020 , 01:02   Re: [L4D2] Restore Vocals
    Reply With Quote #7

    -I merged official lines with unused sounds for "hurrah" "taunt & "laugh". (defaut 100% chance now)
    -Added more unused lines for ALL survivors.
    -Removed some boring official lines.
    -Removed some sounds only available in english and not in other languages.

    Took me a while to make, enjoy !

    edit: remove the " " inside the plugin description my mistake.

    By the way any idea why it does not trigger the taunt when tank is killed (versus mainly) ? Works fine in survival mode.
    Attached Files
    File Type: txt vocalize restore.txt (38.5 KB, 453 views)

    Last edited by JLmelenchon; 01-24-2020 at 09:48.
    JLmelenchon is offline
    mathilde
    Member
    Join Date: Jan 2020
    Location: samedi et dimanche
    Old 01-31-2020 , 03:07   Re: [L4D2] Restore Vocals
    Reply With Quote #8

    Quote:
    -I merged official lines with unused sounds for "hurrah" "taunt & "laugh". (defaut 100% chance now)
    -Added more unused lines for ALL survivors.
    -Removed some boring official lines.
    -Removed some sounds only available in english and not in other languages.

    Took me a while to make, enjoy !
    vocalize restore.txt (38.5 KB, 17 views)
    Does not compile. How do you use this (or please attach sp/smx file)?

    Last edited by mathilde; 01-31-2020 at 03:09.
    mathilde is offline
    Vit_amin
    Senior Member
    Join Date: Dec 2015
    Location: Russian Federation
    Old 01-31-2020 , 04:40   Re: [L4D2] Restore Vocals
    Reply With Quote #9

    I may mistake. But this doesn't fix via game_sound_*.txt files ?
    Override files in VPK archives and upload in left4dead2/addons

    Last edited by Vit_amin; 01-31-2020 at 04:41.
    Vit_amin is offline
    JLmelenchon
    Senior Member
    Join Date: Mar 2019
    Old 01-31-2020 , 14:14   Re: [L4D2] Restore Vocals
    Reply With Quote #10

    Quote:
    Originally Posted by mathilde View Post
    Does not compile. How do you use this (or please attach sp/smx file)?
    You need sceneprocessor.inc to compile on https://spider.limetech.io/
    And remove the " " in plugi ndescription.
    Attached Files
    File Type: smx plugin.smx (13.5 KB, 315 views)

    Last edited by JLmelenchon; 01-31-2020 at 14:17.
    JLmelenchon is offline
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