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Zombie:Reloaded Addons


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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 06-19-2011 , 07:28   Zombie:Reloaded Addons
Reply With Quote #1

Zombie:Reloaded Addons

This is a collection of third party addon plugins for Zombie:Reloaded. For support, visit their threads.

Note: Some plugins require Zombie:Reloaded 3.0 Beta 2 r646 or newer because they depend on ZR's API. This is just a minimum requirement and we recommend using the latest stable patch.

Allow Flashlight
Post: http://forums.alliedmods.net/showthr...11#post1505611

Prevents maps from disabling the flashlight. Simple but necessary.

Beacon Last Human
Thread: http://forums.alliedmods.net/showthread.php?p=1640215

Adds a beacon effect to the last human for a specified amount of time.

Class Info Printer
Thread: http://forums.alliedmods.net/showthread.php?t=206145

Prints class info to the chat on infect or on human.

Grenade Effects
Thread: http://forums.alliedmods.net/showthread.php?t=159579

Changes a smoke grenade to be a freeze grenade, and flashbang is changed to a flashlight.

JetPack
Thread: http://forums.alliedmods.net/showthread.php?t=159575

Allows humans to use a jetpack while holding down both duck and jump buttons.

Laser mines
Thread: http://forums.alliedmods.net/showthread.php?t=173632

Plants a laser mine to the wall to kill zombies.

Last Human Resistance
Thread: http://forums.alliedmods.net/showthread.php?p=1678105

Blocks infection for the last x humans. Instead zombies will be able hurt them to death.

Lights
Thread: http://forums.alliedmods.net/showthread.php?t=166686

Custom lights for player. Userful on night maps.

No Armor For Zombies
Post: http://forums.alliedmods.net/showthr...11#post1532111

Remove armor from zombies.

No Zombie Flashlights
Post: http://forums.alliedmods.net/showthr...39#post1534039

Simple plugin that restricts flashlights for zombies. Use it with Lights.

Pistol Camp
Thread: http://forums.alliedmods.net/showthread.php?t=96685

Forces players to use their pistol when they crouch.

Poison Thrower
Thread: http://forums.alliedmods.net/showthread.php?t=159541

Allows zombies to throw poison and infect humans.

Repeat Kill Detector
Thread: http://forums.alliedmods.net/showthread.php?t=161254

Disables respawning on maps with repeat (AFK) killers.

Round Time Extender
Thread: http://forums.alliedmods.net/showthread.php?t=156712

It allows for mp_roundtime to be up to 346 minutes.

Tools
Thread: http://forums.alliedmods.net/showthread.php?t=206141

Provides some more class attribute natives.

Unlimited Ammo
Thread: http://forums.alliedmods.net/showthread.php?t=107900

Gives unlimited ammo to everyone, without need for reloading.

ZM to ZR configs of maps converter
Thread: http://forums.alliedmods.net/showthread.php?t=134435

This is not a plugin, but a bash script (*nix systems) for converting old Zombie Mod config files to ZR config files. It might be useful if you have some old ZM map configs you need to convert in a batch.

Zombie Claws
Thread: http://forums.alliedmods.net/showthread.php?t=159576

Zombies will see their claws.

Zombie Explode
Thread: https://forums.alliedmods.net/showthread.php?t=186593

Make that humans can kill zombies with knife.

Zombie:Reloaded Infect Options
Thread: http://forums.alliedmods.net/showthread.php?t=185128

Adds more options to any infected zombie: teleport to spawn, freeze or disarm for a few seconds.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)

Last edited by rhelgeby; 01-19-2013 at 06:15.
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GoD-Tony
Veteran Member
Join Date: Jul 2005
Old 07-05-2011 , 12:25   Re: Zombie:Reloaded Addons
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Repeat Kill Detector
Thread: http://forums.alliedmods.net/showthread.php?t=161254

Disables respawning on maps with repeat (afk) killers.
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TnTSCS
AlliedModders Donor
Join Date: Oct 2010
Location: Undisclosed...
Old 07-06-2011 , 01:21   Re: Zombie:Reloaded Addons
Reply With Quote #3

Round Time Extender
Thread: http://forums.alliedmods.net/showthread.php?t=156712 by Richard Helgeby

It allows for mp_roundtime to be up to 346 minutes:

"mp_roundtime" = "8" ( def. "5" ) min. 1.000000 max. 346.000000
- How many minutes each round takes.
Attached Files
File Type: sp Get Plugin or Get Source (roundtimeextender.sp - 2412 views - 613 Bytes)

Last edited by TnTSCS; 08-02-2011 at 14:15.
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GoD-Tony
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Join Date: Jul 2005
Old 07-07-2011 , 09:39   Re: Zombie:Reloaded Addons
Reply With Quote #4

Allow Flashlight

Prevents maps from disabling the flashlight. Simple but necessary.
Attached Files
File Type: sp Get Plugin or Get Source (allowlight.sp - 6309 views - 698 Bytes)
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IamREZOR
Junior Member
Join Date: Jul 2011
Old 08-13-2011 , 15:05   Re: Zombie:Reloaded Addons
Reply With Quote #5

No armor for zombies
Remove armor from zombies
Quote:
#pragma semicolon 1

#include <sourcemod>
#include <sdktools>
#include <zombiereloaded>

#define PLUGIN_VERSION "1.0"

public Plugin:myinfo =
{
name = "No armor for zombies",
author = "REZOR (css-pro.ru)",
description = "Remove armor from zombies",
version = PLUGIN_VERSION,
url = "http://www.css-pro.ru"
};

public ZR_OnClientInfected(client, attacker, bool:motherInfect, bool:respawnOverride, bool:respawn)
{
if ( IsPlayerAlive( client ) )
{
SetEntProp( client, Prop_Send, "m_ArmorValue", 0, 1 );
}
}
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 08-13-2011 , 17:21   Re: Zombie:Reloaded Addons
Reply With Quote #6

Attach that code as a plugin source file (sp) so a compiled version can be downloaded directly.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
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IamREZOR
Junior Member
Join Date: Jul 2011
Old 08-13-2011 , 23:37   Re: Zombie:Reloaded Addons
Reply With Quote #7

plugin name: No armor for zombies
plugin description: Remove armor from zombies
Attached Files
File Type: sp Get Plugin or Get Source (zr_noarmor.sp - 2409 views - 539 Bytes)
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rhelgeby
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Join Date: Oct 2008
Location: 0x4E6F72776179
Old 08-14-2011 , 00:08   Re: Zombie:Reloaded Addons
Reply With Quote #8

Well, there's a edit button, you know.

It's not that important since I'm going to update the index in the first post later anyways.
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Richard Helgeby

Zombie:Reloaded | PawnUnit | Object Library
(Please don't send private messages for support, they will be ignored. Use the forum.)
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IamREZOR
Junior Member
Join Date: Jul 2011
Old 08-14-2011 , 09:42   Re: Zombie:Reloaded Addons
Reply With Quote #9

its just an idea.
Nex wersion i'll add:
-Cvars
-Ability to give armor for zombies
-Ability to give armor for humans
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living_electro
Junior Member
Join Date: Mar 2011
Old 08-14-2011 , 11:19   Re: Zombie:Reloaded Addons
Reply With Quote #10

Can someone make a plugin to remove money from zombies ? Because zombies can buy a parachute.
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