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[REQ] L4D Loot drops from special mobs


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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 10-26-2009 , 13:51   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #41

Ok, I'm going to create this as fully supported plugin. BUT, I'm going to do it differently.

1)I'm going to use simulated dice.

2) The dice can be configured to how many sides they have

3) For infected, you can set which die is rolled, and how many of them. (total is added up) Each die will include the number 0 which means it isn't thrown.

4) For each infected class, you can set the min and max number for the rolls to add to for each item individually. Setting something to min0 max0 will disable it.

Maybe eventaully I'll get a players choice system added too. Maybe also add a refill ammo or refill team's ammo choices also.

Last edited by Thraka; 10-26-2009 at 14:19.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 10-26-2009 , 20:42   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #42

Ok here is the untested version. I'm going to test it out tonight, but code looks solid. (hopefully lol)
Attached Files
File Type: sp Get Plugin or Get Source (l4d_infected_loot_drops.sp - 546 views - 17.9 KB)

Last edited by Thraka; 10-26-2009 at 20:58. Reason: attaching file.
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Skorpion1976
Veteran Member
Join Date: Jun 2009
Location: Austria
Old 10-27-2009 , 09:45   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #43

I donīt understand what this plugin is now capable of. The description is too technical for me.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 10-28-2009 , 21:18   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #44

Hmm. It does the same thing as before. The method that determines what should drop and if it should drop emulates an RPG dice roll.

The original felt too inconsistent for me. I would up something by a tiny bit and then i would see it constantly on practically every kill. I move it back down a tiny bit it goes away almost completely. I didn't really understand how they were determining what should be dropped so I created this as an alternative.
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Thraka
AlliedModders Donor
Join Date: Aug 2005
Old 10-29-2009 , 09:22   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #45

I've posted the production build:

http://forums.alliedmods.net/showthread.php?t=107681
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Bloody Hunter
Junior Member
Join Date: Oct 2009
Old 11-08-2009 , 02:09   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #46

lol
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ldoh0112
Member
Join Date: Nov 2009
Location: The Republic of Korea
Old 12-22-2009 , 11:07   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #47

L4D2 Version

Add Tank weapons

[I'm so sorry. My mistake]
Attached Files
File Type: sp Get Plugin or Get Source (L4D2_RPGDrop.sp - 1222 views - 22.9 KB)
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John Mullins
Junior Member
Join Date: Jul 2016
Old 09-09-2016 , 08:03   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #48

This somehow stopped working properly on my linux server. (and a friend of mine hes on linux too)

The items dont randomize anymore. I can only make the specials drop something, or not. Please any ideas?
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Arkarr
Veteran Member
Join Date: Sep 2012
Location: Just behind my PC screen
Old 09-10-2016 , 12:08   Re: [REQ] L4D Loot drops from special mobs
Reply With Quote #49

Quote:
Originally Posted by John Mullins View Post
This somehow stopped working properly on my linux server. (and a friend of mine hes on linux too)

The items dont randomize anymore. I can only make the specials drop something, or not. Please any ideas?





EDIT:
Joke appart, you won't get much help from those guys anymore... I guess. Anyway, the last posted plugin seems to work.
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Last edited by Arkarr; 09-10-2016 at 12:10.
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