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[TF2] FortWars (v6.52)


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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 03-30-2011 , 10:36   Re: [TF2] FortWars (v6.31)
Reply With Quote #101

the 2 prop.smx the med and the wall
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Matheus28
Senior Member
Join Date: Aug 2009
Old 03-31-2011 , 13:52   Re: [TF2] FortWars (v6.31)
Reply With Quote #102

Quote:
Originally Posted by RavensBro View Post
the 2 prop.smx the med and the wall
The medkit one I already knew it was broken, but the wall shouldn't. Well, I don't know what's causing that, it should be working, can anyone confirm if it's working?
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databomb
Veteran Member
Join Date: Jun 2009
Location: california
Old 03-31-2011 , 20:49   Re: [TF2] FortWars (v6.31)
Reply With Quote #103

Very nice mod! This actually makes me want to play TF2 again, and I don't get such an urge often. Just wanted to say nice work making the flying code. I've been looking for a good way to have flying for a Ghostbusters type round in CS:S but MOVETYPE_FLY didn't feel right with its awkward accelerations and noclip gets rid of collisions.
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Scarlet
Junior Member
Join Date: Mar 2011
Old 04-23-2011 , 22:43   Re: [TF2] FortWars (v6.31)
Reply With Quote #104

Amazing mod. Just getting a few complaints about class unlock. What would I put in to convars for each class?

What are the names you define for each class?
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ScubaSteve3465
Senior Member
Join Date: Dec 2004
Old 05-01-2011 , 01:04   Re: [TF2] FortWars (v6.31)
Reply With Quote #105

i try using this on my server, and the menu will only allow you to hit 5 and close the menu... it wont let you create props, i see base heath at the top of my screen but it wont let me create anything... any ideas?
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ScubaSteve3465
Senior Member
Join Date: Dec 2004
Old 05-01-2011 , 01:10   Re: [TF2] FortWars (v6.31)
Reply With Quote #106

ok the menu works for the first 2 seconds when i do mp_restartround 1 then it immediately stops working.
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 05-12-2011 , 06:24   Re: [TF2] FortWars (v6.31)
Reply With Quote #107

how do you set up the sql ? thanks
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RavensBro
Veteran Member
Join Date: Sep 2009
Location: Wisonsin USA
Old 05-14-2011 , 17:24   Re: [TF2] FortWars (v6.31)
Reply With Quote #108

L 05/14/2011 - 14:10:18: SourceMod error session started
L 05/14/2011 - 14:10:18: Info (map "fw_sewers_a2") (file "errors_20110514.log")
L 05/14/2011 - 14:10:18: [disabled\fortwars\fortwars.smx] SQL Error: no such table: fw_users
L 05/14/2011 - 14:419: Error log file session closed.

i got the sql disable to so whats up with this?????
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Matheus28
Senior Member
Join Date: Aug 2009
Old 05-19-2011 , 17:56   Re: [TF2] FortWars (v6.32)
Reply With Quote #109

That's really weird, I haven't modified it for a while, and it was working perfectly fine. Did anyone modify anything in the sql api?
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lucasdidur
Senior Member
Join Date: Jan 2011
Location: Brazil
Old 05-28-2011 , 06:54   Re: [TF2] FortWars (v6.32)
Reply With Quote #110

Code:
L 05/28/2011 - 11:02:03: [fortwars.smx] Connected to SQLite
L 05/28/2011 - 11:02:03: server_cvar: "fw_sql" "1"
L 05/28/2011 - 11:02:03: [fortwars.smx] SQL Error: no such table: fw_users
L 05/28/2011 - 11:02:04: [fortwars.smx] SQL Error: no such table: fw_users
L 05/28/2011 - 11:02:04: [fortwars.smx] SQL Error: no such table: fw_users
L 05/28/2011 - 11:02:04: [fortwars.smx] SQL Error: no such table: fw_users
Here the plugin is not working. The problem is in SQL.

Have such as you modify the plugin to work with MySQL too. I found it easier to use MySQL


EDIT:

It has an error here. In SQLite

Line 480

Code:
    SQL_FastQuery(hSql, "CREATE TABLE fw_users (id INT(64) NOT NULL AUTO_INCREMENT PRIMARY KEY, auth CHAR(64) UNIQUE, money INT(16) DEFAULT '0', unlocks VARCHAR(8000))");
EDIT:

I managed to fix it.


Just add the configuration in database.cfg


Eg.

Code:
    "fortwars"
    {
        "driver"              "default"
        "host"                "localhost"
        "database"            "sm_database"
        "user"                "myuser"
        "pass"                "mypass"
        //"timeout"           "0"
        "port"                "3306"
    }

Last edited by lucasdidur; 05-28-2011 at 09:43.
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