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Steam id check and grant access


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Sanjay Singh
Senior Member
Join Date: Sep 2016
Old 01-11-2019 , 13:23   Steam id check and grant access
Reply With Quote #1

I want plugin to check steam id using steamid.ini file and plugin should check ini for steam id if player steam id mated with listed steam id in fille, then he will be allowed else other traffic will be kicked.

Thanks
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Old 01-12-2019, 17:53
OciXCrom
This message has been deleted by OciXCrom.
soumyadip77
Senior Member
Join Date: Jul 2017
Location: INDIA,KOLKATA
Old Today , 10:21   Re: Steam id check and grant access
Reply With Quote #2

Check THis Code I guess it will work fine run on debugging if getting error share error code

PHP Code:
/* Sublime AMXX Editor v2.2 */

#include <amxmodx>
#include <amxmisc>
#include <cstrike>
// #include <engine>
// #include <fakemeta>
// #include <hamsandwich>
#include <fun>
// #include <xs>
// #include <sqlx>

new const PLUGIN[] = "New Plug-In";
new const 
VERSION[] = "1.0";
new const 
AUTHOR[] = "Author";

new const 
g_steamidfile[] = "steamid.ini";
new Array: 
g_steamid;
new 
g_iSteamIdCount;

//new array_output[MAX_AUTHID_LENGTH];

public plugin_init()
{
    
register_plugin(PLUGINVERSIONAUTHOR);

    
iniGetData();


}

public 
client_putinserver(id)
{
    new 
authid[MAX_AUTHID_LENGTH];

    
get_user_authid(idauthidcharsmax(authid));
    
    
//ArrayFindString(g_steamid, id);

    
if( ArrayFindString(g_steamidauthid) )
    {
        
server_cmd("amx_kick %s"authid);
    }

}


iniGetData()
{
    new 
szConfigsDir[64], szFile[96];

    
get_configsdir(szConfigsDircharsmax(szConfigsDir));
    
formatex(szFilecharsmax(szFile), "%s/%s"szConfigsDirg_steamidfile);

    new 
hFile fopen(szFile"rt");

    if (!
hFile)
        return;

    new 
szLine[35];

    while (!
feof(hFile) && g_iSteamIdCount MAX_PLAYERS)
    {
        
fgets(hFileszLinecharsmax(szLine));
        
trim(szLine);

        if (!
szLine[0] || szLine[0] == ';' || (szLine[0] == '/' && szLine[2] == '/'))
            continue;

        
g_iSteamIdCount++;
        
ArrayPushString(g_steamidszLine);
    }

    
fclose(hFile);

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