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Mapcycle by gameMode (like Mapgroup?)


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Geraven
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Join Date: Jan 2019
Old 01-13-2019 , 06:22   Mapcycle by gameMode (like Mapgroup?)
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Hello guys. We have a server which it's used to competitive, wingman, aim and survival. I wrote cfg that's change all cvar to be in the correct gamemode.

But, the map cycle is all the time the mapcycle file. All mapgroup is correctly configured in gamemode_server.txt. But with sourcemod, the next map is all the time the nextmap on the mapcycle file.
In survival, it's the most annoying, when a the end, map is switching to dust2...

Is there a mod, config, others, to have the possiblities to switch mapcycle with cfg? Or without cfg?

Thx all
Attached Files
File Type: txt gamemodes_server.txt (4.1 KB, 5 views)
File Type: txt mapcycle.txt (1.7 KB, 5 views)
File Type: txt maplist.txt (1.7 KB, 6 views)
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old Today , 07:09   Re: Mapcycle by gameMode (like Mapgroup?)
Reply With Quote #2

CSGO game not use
mapcycle.txt file or
maplist.txt,
it use mapgroups from gamemodes(_server).txt
--------------

Not 100% sure
SourceMod base plugin NexMap, try look common cvar mapcyclefile, what can be found in many games, to get mapcycle.txt (or else file).
On fail to get that file from cvar, it try look these files also
Code:
...mapcycle.txt
...cfg/mapcycle_default.txt
...cfg/mapcycle.txt

----------


However,
you can't run both,
CSGO in-game map system (print_mapgroup_sv or print_mapgroup)
and
SourceMod Nextmap plugin (listmaps)
together, without problems.

You need decide, are you using which one ?

Move SM Nextmap plugin in disable folder and restart server, it won't change to map what are in mapcycle file.

Last edited by Bacardi; Today at 07:10.
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