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[CS:GO/CS:S] Clutch Or Cluck (v1.7.0 - July 11, 2017)


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Wilczek
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Join Date: Oct 2012
Location: Poland
Old 04-01-2014 , 12:14   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #11

Maybe it's caused by wrong player (chicken) speed? As I can see, it runs with default value, which is way too fast for a chicken.
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Last edited by Wilczek; 04-01-2014 at 12:15.
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TnTSCS
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Join Date: Oct 2010
Location: Undisclosed...
Old 04-01-2014 , 13:30   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #12

Whenever I've tested the chicken plugin, the chickens are animated...
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GabenNewell
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Join Date: May 2013
Old 04-01-2014 , 17:06   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #13

Quote:
Originally Posted by TnTSCS View Post
Whenever I've tested the chicken plugin, the chickens are animated...
It just stands still for me while skating around. Although, I just tested your CS:GO version of Chicken Mod. I haven't tested the CS:S version. Might have something to do with the chicken model of CS:GO.

Quote:
Originally Posted by Wilczek View Post
Maybe it's caused by wrong player (chicken) speed? As I can see, it runs with default value, which is way too fast for a chicken.
Can you test this for us?
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Wilczek
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Join Date: Oct 2012
Location: Poland
Old 04-02-2014 , 16:06   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #14

Not really. I was using this plugin just as a April Fools' joke and most of my players disliked it (they believe it suits FFA servers, but not the TP-ones), so I can't test it on my own.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 04-02-2014 , 21:52   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #15

My suggestion:
The plugins is good itself but would be more fun if:
+ last player will be random between 1000hp or chicken, don't let they choose
+ if 1000hp : set player 1000hp + beacon
+ if chicken : set player chicken + 1hp + no sign on radar (can?)
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Last edited by nguyenbaodanh; 04-03-2014 at 11:28.
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GabenNewell
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Join Date: May 2013
Old 04-03-2014 , 18:07   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #16

Quote:
Originally Posted by nguyenbaodanh View Post
My suggestion:
The plugins is good itself but would be more fun if:
+ last player will be random between 1000hp or chicken, don't let they choose
+ if 1000hp : set player 1000hp + beacon
+ if chicken : set player chicken + 1hp + no sign on radar (can?)
Added your suggestions in version 1.1.0. Delete your clutchorcluck.cfg file when you update so it generates a new file with the new cvar when you reload the plugin. Use sm_coc_beacon 1 and sm_coc_choose 0 for a random pick.

As for the radar, I don't think it's possible to hide the radar on CS:GO for 1 player only since m_bPlayerSpotted does not exist. If anyone has an update on this, please inform me.
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nguyenbaodanh
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Join Date: Jun 2007
Location: HCMC, Vietnam
Old 04-03-2014 , 20:55   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #17

Quote:
Originally Posted by GabenNewell View Post
Added your suggestions in version 1.1.0. Delete your clutchorcluck.cfg file when you update so it generates a new file with the new cvar when you reload the plugin. Use sm_coc_beacon 1 and sm_coc_choose 0 for a random pick.

As for the radar, I don't think it's possible to hide the radar on CS:GO for 1 player only since m_bPlayerSpotted does not exist. If anyone has an update on this, please inform me.
Nice!!! We still have those old option in .cfg file right?
Will feedback soon by my server players
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Last edited by nguyenbaodanh; 04-03-2014 at 20:56.
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GabenNewell
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Join Date: May 2013
Old 04-03-2014 , 21:39   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #18

Quote:
Originally Posted by nguyenbaodanh View Post
Nice!!! We still have those old option in .cfg file right?
Yup, just let your server recreate the .cfg file for you to edit. If updated correctly, you should have this included in your clutchorcluck.cfg:

PHP Code:
// Sets beacon on the player. (0 = Disabled, 1 = Clutch, 2 = Cluck, 3 = Both)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "3.000000"
sm_coc_beacon "0"

// Allows the player to choose between Clutch or Cluck. (0 = Random)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_coc_choose "1" 
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hardy4u
Senior Member
Join Date: Oct 2012
Location: Sydney,Australia
Old 04-05-2014 , 04:14   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #19

One Suggestion
When player gets converted into a chicken, he should goes to third person mode. i mean in that way he can see his actual body which will help him in hiding behind things,so leads to better gameplay

Code:
L 04/05/2014 - 09:30:40: SourceMod error session started
L 04/05/2014 - 09:30:40: Info (map "de_dust2") (file "errors_20140405.log")
L 04/05/2014 - 09:30:40: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 04/05/2014 - 09:30:40: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 09:30:40: [SM]   [0]  Line 548, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::SetChicken()
L 04/05/2014 - 09:30:40: [SM]   [1]  Line 503, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::MenuHandler()
L 04/05/2014 - 09:43:23: Error log file session closed.
L 04/05/2014 - 11:21:01: SourceMod error session started
L 04/05/2014 - 11:21:01: Info (map "de_train") (file "errors_20140405.log")
L 04/05/2014 - 11:21:01: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:21:01: [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
L 04/05/2014 - 11:21:01: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:21:01: [SM]   [0]  Line 103, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:21:01: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:25:36: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:25:36: [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
L 04/05/2014 - 11:25:36: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:25:36: [SM]   [0]  Line 103, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:25:36: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:31:35: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:31:35: [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
L 04/05/2014 - 11:31:35: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:31:35: [SM]   [0]  Line 103, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:31:35: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:42:37: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:42:37: [SM] Native "ReplyToCommand" reported: Language phrase "No matching client" not found
L 04/05/2014 - 11:42:37: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:42:37: [SM]   [0]  Line 103, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:42:37: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:42:58: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:42:58: [SM] Native "ReplyToCommand" reported: Language phrase "Target must be alive" not found
L 04/05/2014 - 11:42:58: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:42:58: [SM]   [0]  Line 107, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:42:58: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:44:10: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 04/05/2014 - 11:44:10: [SM] Native "ReplyToCommand" reported: Language phrase "Target must be alive" not found
L 04/05/2014 - 11:44:10: [SM] Displaying call stack trace for plugin "clutchorcluck.smx":
L 04/05/2014 - 11:44:10: [SM]   [0]  Line 107, /groups/sourcemod/compiler-1.5/include/commandfilters.inc::ReplyToTargetError()
L 04/05/2014 - 11:44:10: [SM]   [1]  Line 226, /home/groups/alliedmodders/forums/files/2/2/8/7/2/2/131981.attach::Command_Chicken()
L 04/05/2014 - 11:49:35: Error log file session closed.
L 04/05/2014 - 14:56:55: SourceMod error session started
L 04/05/2014 - 14:56:55: Info (map "de_dust2") (file "errors_20140405.log")
L 04/05/2014 - 14:56:55: [UPDATER] --- BEGIN ERRORS FROM AUTOMATIC UPDATER ---
L 04/05/2014 - 14:56:55: [UPDATER] Could not download "http://update.sourcemod.net/update/"
L 04/05/2014 - 14:56:55: [UPDATER] Error: Could not resolve host: update.sourcemod.net; No data record of requested type
L 04/05/2014 - 14:56:55: [UPDATER] --- END ERRORS FROM AUTOMATIC UPDATER ---
L 04/05/2014 - 15:47:10: Error log file session closed.
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I fix/manage Servers of CS:S,CS:GO | Steam ID :- t1rath
Donations (CS:GO items) keeps me motivated.

Last edited by hardy4u; 04-05-2014 at 07:21.
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GabenNewell
Member
Join Date: May 2013
Old 04-05-2014 , 15:12   Re: [CS:GO] Clutch Or Cluck
Reply With Quote #20

Woops... completely forgot I had ReplyToTargetError() in there. I'll fix it real quick.

I can add third-person view as an option for you guys, but it will be disabled by default because for some reason it won't let you switch weapons. This negates the purpose of sm_coc_c4pickup for chicken ninja bomb plants. If you know a fix for this, please share.


Update 1.2.1 released. Needs testing.

Added new cvars sm_coc_thirdperson and sm_coc_slaytk. Regenerate clutchorcluck.cfg please.

Last edited by GabenNewell; 04-07-2014 at 09:01. Reason: 1.2.1
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