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Release Legacy SourceBans 1.4.11 (Updated 2014/02/17)


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hasjduden
Member
Join Date: Jun 2011
Old 02-07-2012 , 02:35   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2771

Yaw everyone!

This is my SourceBans panel: http://nbgaming.com/bans/

I have one private hosted server (.:NBG:. #1 SURF DM:RPG | FastDL - NBGaming.com) and one that I have payed for (.:NBG:. #3 Norwegian JailBreak | FastDL - NBGaming.com). SourceBans is working perfectly on the private hosted one, but it isent working on the one that I have bought on http://www.counter-strike.com/

On the one that I bought I wont get admin when I add the myself on SourceBans. I have checked Server ID and server permission. When i type sm plugins list in-game I can see the SourceBans-plugin running. The RCON from the webpanel is working on the server.

I really can't figure this out :/

Last edited by hasjduden; 02-07-2012 at 02:39.
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mgunnett
Member
Join Date: May 2008
Location: Somewhere in null...
Old 02-07-2012 , 04:39   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2772

Quote:
Originally Posted by hasjduden View Post
Yaw everyone!

This is my SourceBans panel: http://nbgaming.com/bans/

I have one private hosted server (.:NBG:. #1 SURF DM:RPG | FastDL - NBGaming.com) and one that I have payed for (.:NBG:. #3 Norwegian JailBreak | FastDL - NBGaming.com). SourceBans is working perfectly on the private hosted one, but it isent working on the one that I have bought on http://www.counter-strike.com/

On the one that I bought I wont get admin when I add the myself on SourceBans. I have checked Server ID and server permission. When i type sm plugins list in-game I can see the SourceBans-plugin running. The RCON from the webpanel is working on the server.

I really can't figure this out :/
Have you added sm_reloadadmins to the server.cfg? Sometimes for whatever reason the server fails to load the admins properly on map change. Adding the command forces the server to ensure that the admins are loaded.
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hasjduden
Member
Join Date: Jun 2011
Old 02-07-2012 , 10:48   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2773

Quote:
Originally Posted by mgunnett View Post
Have you added sm_reloadadmins to the server.cfg? Sometimes for whatever reason the server fails to load the admins properly on map change. Adding the command forces the server to ensure that the admins are loaded.
Tried it now, diddent work :/

Quote:
[SM] You do not have access to this command.
[SM] You do not have access to this command.
[SM] You do not have access to this command.
[SM] You do not have access to this command.
[SM] You do not have access to this command.
Y
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 02-07-2012 , 19:39   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2774

I've got a question myself here about adding something to the Admin Hashing... I'd like to set it to push out sm_reloadscc to each server after it hashs the servers for adding an admin since this is needed to apply change of chat colors, tag colors etc... suggestions where to put this?
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mgunnett
Member
Join Date: May 2008
Location: Somewhere in null...
Old 02-07-2012 , 20:42   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2775

Quote:
Originally Posted by hasjduden View Post
Tried it now, diddent work :/
Have you verified that the admin has access to the server and has permissions?

Quote:
Originally Posted by Horsedick View Post
I've got a question myself here about adding something to the Admin Hashing... I'd like to set it to push out sm_reloadscc to each server after it hashs the servers for adding an admin since this is needed to apply change of chat colors, tag colors etc... suggestions where to put this?
Depends. If you are talking about after each map change I would place
Quote:
sm_reloadadmins
sm_reloadscc
in that order inside your server.cfg. If you are talking about after each change to an admin in the webpanel, where it says "Rehashing admins on the servers" then I would suggest editing the PHP file that rehashes the admins.

That might actually be a neat feature for Sourcebans in the future is a section of the server editor that runs commands before/after an sm_reloadadmins command on the server.
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Horsedick
AlliedModders Donor
Join Date: Sep 2011
Old 02-07-2012 , 21:16   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2776

Quote:
Originally Posted by mgunnett View Post
That might actually be a neat feature for Sourcebans in the future is a section of the server editor that runs commands before/after an sm_reloadadmins command on the server.
as of now I use RCON thru HLSW (or the RCON thru SB) to hit each server with that command when I add a new "Admin"... be nice to have a option to make it auto run the command after the server hashes (adds) the admins so this wouldn't be required.

as far as you saying map changes..well if you run one map 24/7 then ya gotta keep that in mind and doing the above thru RCON quickly on each server vs a map restart that loses people sometimes and frustrating to players is out of the question - that goes back to my request or inquiry.

Last edited by Horsedick; 02-07-2012 at 21:18.
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mgunnett
Member
Join Date: May 2008
Location: Somewhere in null...
Old 02-07-2012 , 21:19   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2777

Yea, the only thing I can think of would be to edit the PHP files itself and add in that command to be run on the server after each rehash.
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Peace-Maker
SourceMod Plugin Approver
Join Date: Aug 2008
Location: Germany
Old 02-07-2012 , 21:38   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2778

Quote:
Originally Posted by mgunnett View Post
Yea, the only thing I can think of would be to edit the PHP files itself and add in that command to be run on the server after each rehash.
In /includes/sb-callback.php search for
PHP Code:
$ret $r->rconCommand("sm_rehash"); 
and repeat that line with different commands ;)
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mgunnett
Member
Join Date: May 2008
Location: Somewhere in null...
Old 02-07-2012 , 21:47   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2779

I have added a feature request for the above. http://tracker.hlxce.com/issues/1489
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desynced
Member
Join Date: Feb 2010
Old 02-07-2012 , 22:35   Re: SourceBans 1.4.9 (Updated 2011/11/18)
#2780

Is there any way when an admin bans someone, it doesnt automatically kick them? After the last week of one server getting alot of people using hacks, the admins would sort of like to ban them, then abuse them till they leave.

(Mirror Damage, Happy Player, Evil Vision, SetSpeed to 25, Gravity set to 999999, etc.)
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