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Getting random place on map


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supertimor
AlliedModders Donor
Join Date: Sep 2017
Old 08-25-2019 , 09:58   Getting random place on map
Reply With Quote #1

Hi, i know there's stock to find out a random place on map, does anyone know how it looks like?
Propably its using while(), searching maxs and mins, i don't really know.
If someone can place it here, i'll be grateful.
Thanks!

{CSGO}
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Indarello
Senior Member
Join Date: Nov 2015
Location: Russia
Old 08-26-2019 , 10:22   Re: Getting random place on map
Reply With Quote #2

If you need random place to spawn there is cvar mp_randomspawn
but still it have bugs like spawn on roof.

If you need place even in wall, you can get coord by yourself or use metod from plugin
https://forums.alliedmods.net/showpo...4&postcount=85

Last edited by Indarello; 08-26-2019 at 10:27.
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Halt
Senior Member
Join Date: Jan 2015
Location: Black Mesa
Old 08-26-2019 , 13:21   Re: Getting random place on map
Reply With Quote #3

Use mp_randomspawn then check for brush entities too close to the coordinates and adjust each vector as needed. Can be completely automated.
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Brum Brum
Junior Member
Join Date: Mar 2017
Old 08-26-2019 , 17:35   Re: Getting random place on map
Reply With Quote #4

He means a random place on the map from which, for example, a props or weapon crate can be respawn. Not a random player spawn
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lugui
Senior Member
Join Date: Feb 2016
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Old 08-27-2019 , 08:24   Re: Getting random place on map
Reply With Quote #5

it sounds like a XY problem
what exactly you want to do?
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supertimor
AlliedModders Donor
Join Date: Sep 2017
Old 08-28-2019 , 06:32   Re: Getting random place on map
Reply With Quote #6

I want to use stock to get random, unstucked position on map without pushing any coordinates before.
Something like checking map x,y and randomizing position - check if stuck, if yes do it again.
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Halt
Senior Member
Join Date: Jan 2015
Location: Black Mesa
Old 08-28-2019 , 10:20   Re: Getting random place on map
Reply With Quote #7

Quote:
Originally Posted by Brum Brum View Post
He means a random place on the map from which, for example, a props or weapon crate can be respawn. Not a random player spawn
Who said use it for players? You get the random vector with this command....

Quote:
Originally Posted by supertimor View Post
I want to use stock to get random, unstucked position on map without pushing any coordinates before.
Something like checking map x,y and randomizing position - check if stuck, if yes do it again.
Do you have any scripting experience? This is not a hard. Get a random location, check for brush entities too close, if they are too close then check again. This is almost the definition of what a loop accomplishes.

Check for your location, if its valid then continue, if not run loop again until you get your desired output.

Last edited by Halt; 08-28-2019 at 10:23.
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