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[TF2] Equipment manager 1.1.8 (05/22/10)


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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 09-18-2009 , 15:05   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #501

Quote:
Originally Posted by Asgardcfr View Post
Cerise
the server doesn't authorize you to use a different file that the original file
(checksum = File Integrity Checker)

The solution would be to decompile the hat to change the file names
so they do not match to the original file in the server.

then there will only change the file TF2_ItemList.cfg

I search a way to decompile/recompile "file.mdl"
(motoX hat skin hat http://www.fpsbanana.com/skins/72683)

After this, It should be working

if someone can find a tutorial for tf2 would be great

MAJ: Ok I Find and test recompile "motox scout hat"

IT WORKS

Use this plugin for customers who download custom files

Download attach file for files and tf2_itemslist.cfg

I will add soon tutorial who wants to add customs hats
http://forums.alliedmods.net/showpos...&postcount=131
and you should use *.dep files instead of "downloader & precacher" plugin.
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panchoman
Senior Member
Join Date: Jan 2009
Old 09-18-2009 , 16:33   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #502

how do i use tf_equipment_equip?

For example, if i wanted to equip myself with the pyro's beanie using counsle?

tf_equipment_equip panchoman

that bit works, but how would i input the name? if i put Pyro's Beanie, it wont work, firstly cause of the apostrophe, and secondly cause of the space. so how would i go about this? I tried using the mdl file name (pyro_hat) and also using the index number, no go .

-Thanks.

Last edited by panchoman; 09-18-2009 at 16:35.
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Frus
Senior Member
Join Date: Aug 2009
Old 09-18-2009 , 16:46   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #503

Quote:
Originally Posted by panchoman View Post
how do i use tf_equipment_equip?

For example, if i wanted to equip myself with the pyro's beanie using counsle?

tf_equipment_equip panchoman

that bit works, but how would i input the name? if i put Pyro's Beanie, it wont work, firstly cause of the apostrophe, and secondly cause of the space. so how would i go about this? I tried using the mdl file name (pyro_hat) and also using the index number, no go .

-Thanks.
Putting quotes around pyro's beanie should work, if it doesn't may may need to put a backslash (\) in front of the apostrophe.
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 09-18-2009 , 16:46   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #504

Quote:
Originally Posted by panchoman View Post
how do i use tf_equipment_equip?

For example, if i wanted to equip myself with the pyro's beanie using counsle?

tf_equipment_equip panchoman

that bit works, but how would i input the name? if i put Pyro's Beanie, it wont work, firstly cause of the apostrophe, and secondly cause of the space. so how would i go about this? I tried using the mdl file name (pyro_hat) and also using the index number, no go .

-Thanks.
Use quotes?
eg. tf_equipment_equip panchoman "Equipment Name" ?
Thats what works for me, although I only use it on customs that I haven't added apostrophes to the name.
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Asgardcfr
Junior Member
Join Date: May 2009
Old 09-19-2009 , 13:52   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #505

I do not know if it will work but tomorrow
i will be test a full skin for scout
(http://www.fpsbanana.com/skins/73725)

P.S: probably work only for hat but i want to test it

UP:
Ok the skeleton skin works

BUT the skeleton skin is applied over the original
I see just a part of the skull Skelette

Damizean if you have somes times
could you add a flag to remove the texture of the original model for the characters ?

I would be the first to thank you veryyyyyyyyy much
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Last edited by Asgardcfr; 09-20-2009 at 05:23.
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toString
Senior Member
Join Date: Jun 2009
Old 09-20-2009 , 06:40   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #506

Is it possible to give us a flag to turn off the logging?

Code:
L 09/19/2009 - 21:56:50: -------- Mapchange to pl_goldrush --------
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] ### PARSING ITEM LIST ###
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Hatless
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Demoman's 'fro
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Glengarry Bonnet
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Scottsman's Stove Pipe
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Mining Light
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Texas Ten Gallon
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Engineer's Cap
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Fancy Fedora
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Backbiter's Billycock
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Camera Beard
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Football Helmet
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Tough Guy's Toque
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Officer's Ushanka
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Prussian pickelhaube
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Otolaryngologist's Mirror
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Vintage Tyrolean
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Pyro's beanie
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Brigade Helm
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Respectless Rubber Glove
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Batter's Helmet
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Bonk Helm
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Ye Olde Baker Boy
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Trophy Belt
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Master's Yellow Belt
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Professional's Panama
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Soldier's Stash
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Stainless Pot
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] Found item -> Tyrant's Helm
L 09/19/2009 - 22:11:31: [TF2_EquipmentManager.smx] ### FINISHED PARSING ###
When it does this every map change it makes it hard to read what other commands and things have been done on the server that day
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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 09-20-2009 , 07:06   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #507

quick edit, should work ;D

added: tf_equipment_loaditemsloging - Display loading items log - Def "1"
Attached Files
File Type: sp Get Plugin or Get Source (TF2_EquipmentManager.sp - 185 views - 57.2 KB)
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Last edited by Zuko; 09-20-2009 at 07:16.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 09-20-2009 , 09:22   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #508

hiiiii ....

any news about remember function ?

thx
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Zuko
SourceMod Donor
Join Date: Sep 2006
Location: Poland
Old 09-20-2009 , 10:03   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #509

I have version1.1.6 beta with clientprefs (remembers with hat players have), if Damizean agree I can post it here.
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TheSpyHunter
Senior Member
Join Date: Jul 2009
Old 09-20-2009 , 10:05   Re: [TF2] Equipment manager 1.1.5 (08/15/09)
Reply With Quote #510

Ive also been using 1.6 beta on our server and can say it has been working 100% with no issues.

Everyone loves it

Saves a hat for each class.
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