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client crash after map change


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NikolaTesla
Junior Member
Join Date: May 2018
Location: Brazil
Old 08-15-2018 , 08:47   Re: client crash after map change
Reply With Quote #21

Is it possible to debug the crash dumps from game client? If so how please. Years come and go and it's the same thing.
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recar
Junior Member
Join Date: Feb 2018
Old 08-17-2018 , 08:54   Re: client crash after map change
Reply With Quote #22

do you have correction ?
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The Killer NL
AlliedModders Donor
Join Date: Aug 2018
Location: The Netherlands
Old 08-18-2018 , 04:56   Re: client crash after map change
Reply With Quote #23

It's still happening for me does anyone already know how to fix it?
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Kamizun
AlliedModders Donor
Join Date: May 2015
Location: Portugal
Old 08-19-2018 , 14:49   Re: client crash after map change
Reply With Quote #24

This is a CS:GO client issue. Sourcemod has nothing to do with it.
I think we need VALVE or something from sourcemod dev team to fix it.

Other discussions about this exact same problem:

https://forums.alliedmods.net/showthread.php?t=309929
https://forums.alliedmods.net/showthread.php?t=309538
https://www.reddit.com/r/GlobalOffen..._new_map_in_a/

Just keep on talking about this issue, someone has to look into it.

How I know its a CS:GO problem? Just remember the map that your client crashed, start the game again and start a lan game on dust2 for example, now do a map change to that specific map ("map lol_yourmap") and you will crash.

Last edited by Kamizun; 08-19-2018 at 14:50.
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ambn
Veteran Member
Join Date: Feb 2015
Location: Fun servers
Old 08-20-2018 , 01:41   Re: client crash after map change
Reply With Quote #25

Quote:
Originally Posted by Kamizun View Post
This is a CS:GO client issue. Sourcemod has nothing to do with it.
I think we need VALVE or something from sourcemod dev team to fix it.

Other discussions about this exact same problem:

https://forums.alliedmods.net/showthread.php?t=309929
https://forums.alliedmods.net/showthread.php?t=309538
https://www.reddit.com/r/GlobalOffen..._new_map_in_a/

Just keep on talking about this issue, someone has to look into it.

How I know its a CS:GO problem? Just remember the map that your client crashed, start the game again and start a lan game on dust2 for example, now do a map change to that specific map ("map lol_yourmap") and you will crash.
So if it's a client issue can anyone exept valve really do anything about it?
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Kamizun
AlliedModders Donor
Join Date: May 2015
Location: Portugal
Old 08-20-2018 , 06:12   Re: client crash after map change
Reply With Quote #26

Quote:
Originally Posted by ambn View Post
So if it's a client issue can anyone exept valve really do anything about it?
I think not. But some people are magical ;D
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yanedibil
Junior Member
Join Date: Aug 2018
Old 08-21-2018 , 15:53   Re: client crash after map change
Reply With Quote #27

Quote:
Originally Posted by Kamizun View Post
I think not. But some people are magical ;D
When changing maps on the panorama, the client of the game flies out
Those who flew, about them in the console wrote this error:

08/20/2018 - 16:261: "Paul<64><STEAM_1:0:1814962312><Unassigne d>" disconnected (reason "Paul timed out")
Dropped Paul from server: Paul timed out
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Proz
AlliedModders Donor
Join Date: Apr 2005
Old 08-21-2018 , 19:45   Re: client crash after map change
Reply With Quote #28

Quote:
Originally Posted by yanedibil View Post
When changing maps on the panorama, the client of the game flies out
Those who flew, about them in the console wrote this error:

08/20/2018 - 16:261: "Paul<64><STEAM_1:0:1814962312><Unassigne d>" disconnected (reason "Paul timed out")
Dropped Paul from server: Paul timed out
It's common to see timed out when a client crashes or lose connection.
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SHUFEN
Senior Member
Join Date: Jun 2014
Location: Japan, Tokyo
Old 08-23-2018 , 07:38   Re: client crash after map change
Reply With Quote #29

I noticed client will crash like 98% with specific cycle of maps if server has many modelprecach.
Maybe this problem has related to string table buffer but don't sure.
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Proz
AlliedModders Donor
Join Date: Apr 2005
Old 08-23-2018 , 08:20   Re: client crash after map change
Reply With Quote #30

Quote:
Originally Posted by SHUFEN.jp View Post
I noticed client will crash like 98% with specific cycle of maps if server has many modelprecach.
Maybe this problem has related to string table buffer but don't sure.
Kamizun said its reproduicble on lan server, so I doubt it has anything to do with that.
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