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vip gun menu


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Natsheh
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Join Date: Sep 2012
Old 12-15-2018 , 15:56   Re: vip gun menu
Reply With Quote #11

Omg this is just horrible.
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@Jailbreak Main Mod v2.7.0 100%
@User Tag Prefix 100% done !
@Mystery Box 100% done !
@VIP System 100% done !

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raizo11
BANNED
Join Date: Dec 2013
Location: https://t.me/pump_upp
Old 12-15-2018 , 16:39   Re: vip gun menu
Reply With Quote #12

ok sorry

Code:
#include <amxmodx>
#include <fakemeta>
#include <cstrike>
#include <hamsandwich>
#include <fun>

new rounds, g_rounds, maxplayers

public plugin_init() 
{
    rounds = register_cvar("amx_rounds_menu","5")

    register_event("HLTV", "round_start", "a", "1=0", "2=0")
    register_event("TextMsg", "restart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in") 
    
    maxplayers=get_maxplayers() 
}

public round_start()
{
    g_rounds++ 
    
    if (g_rounds>=get_pcvar_num(rounds))
    {
        for (new id=1;id<=maxplayers;id++)
        {
            if (!is_user_connected(id))
                continue

            ShowMenu(id)
             
        }
    }
}

public ShowMenu(id)
{
    new menu = menu_create("\yWeapons Menu \w(\rVIP\w)", "WeaponsMenu");

    menu_additem(menu, "Ak47 \yAnd \wDeagle", "", 0); // case 0
    menu_additem(menu, "M4A1 \yAnd \wDeagle", "", 0); // case 1
    menu_additem(menu, "Awp \yAnd \wDeagle", "", 0); // case 2
    menu_additem(menu, "Galil \yAnd \wDeagle", "", 0); // case 3
    menu_additem(menu, "Famas \yAnd \wDeagle", "", 0); // case 4

    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
    
    menu_display(id, menu, 0);

    return PLUGIN_HANDLED;
}

public WeaponsMenu(id, menu, item)
{
    if(item == MENU_EXIT)
    {
        menu_cancel(id);
        return PLUGIN_HANDLED;
    }
    switch(item)
    {
        case 0:
        {
            strip_user_weapons(id)
            give_item(id, "weapon_ak47")
            cs_set_user_bpammo(id,CSW_AK47,90)
            give_item(id, "weapon_deagle")
            cs_set_user_bpammo(id,CSW_DEAGLE,35)
            give_item(id, "weapon_knife")
        }
        case 1:
        {
            strip_user_weapons(id)
            give_item(id, "weapon_m4a1");
            cs_set_user_bpammo(id,CSW_M4A1,90)
            give_item(id, "weapon_deagle")
            cs_set_user_bpammo(id,CSW_DEAGLE,35)
            give_item(id, "weapon_knife")
        }            
        case 2:
        {
            strip_user_weapons(id)
            give_item(id, "weapon_awp")
            cs_set_user_bpammo(id, CSW_AWP, 30);
            give_item(id, "weapon_deagle")
            cs_set_user_bpammo(id,CSW_DEAGLE,35)
            give_item(id, "weapon_knife")

        }
        case 3:
        {
            strip_user_weapons(id)
            give_item(id, "weapon_galil")
            cs_set_user_bpammo(id,CSW_GALIL,90)
            give_item(id, "weapon_deagle")
            cs_set_user_bpammo(id,CSW_DEAGLE,35)
            give_item(id, "weapon_knife")
        }
        case 4:
        {
            strip_user_weapons(id)
            give_item(id, "weapon_famas");
            cs_set_user_bpammo(id,CSW_FAMAS,90)
            give_item(id, "weapon_deagle")
            cs_set_user_bpammo(id,CSW_DEAGLE,35)
            give_item(id, "weapon_knife")
        }            

    }

    menu_destroy(menu);

    return PLUGIN_HANDLED;
}

public restart()
{
    g_rounds=0 
}

Last edited by raizo11; 12-15-2018 at 16:45.
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Alber9091
Veteran Member
Join Date: Jun 2014
Location: Karachi, Pakistan
Old 12-15-2018 , 17:44   Re: vip gun menu
Reply With Quote #13

Quote:
Originally Posted by OciXCrom View Post
Since when are all players VIP?
There are many servers which do so, I don't know, but people psychological, players comes with this method to your server, a psychology which makes your server full.

I have seen, many server with Free VIP for All.
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mahdiso
Member
Join Date: Nov 2018
Old 12-16-2018 , 10:32   Re: vip gun menu
Reply With Quote #14

Quote:
Originally Posted by Fuck For Fun View Post
Sorry, late on post I connected via PHONE
Code:
#include < amxmodx >
#include < cstrike >
#include < fun >
#include < hamsandwich >

#define PLUGIN "Weapons Menu"
#define VERSION "1.0"
#define AUTHOR "CheezPuff"

#define VIP_ACCESS ADMIN_KICK // You can change the vip flag
 
public plugin_init()
{
	register_plugin(PLUGIN, VERSION, AUTHOR)
	RegisterHam( Ham_Spawn, "player", "PlayerSpwn_pre", true );
}

public PlayerSpwn_pre( id )
{
	if ( !is_user_alive( id ) || !(get_user_flags( id ) &  VIP_ACCESS))
		return PLUGIN_HANDLED;

	set_task( 1.0, "ShowMenu", id, _,_, "b");
     
	return PLUGIN_HANDLED;
}

public ShowMenu( id )
{
	if ( is_user_alive( id ) || !(get_user_flags( id ) &  VIP_ACCESS)) // I think it's unnecessary to check VIP_access
		return PLUGIN_HANDLED;
	
	new szMenu[ 64 ]; //size
	formatex(szMenu,charsmax(szMenu),"VIP \d- \wWeapons Menu");
	
	new menu = menu_create(szMenu, "WeaponsMenuHandler");
	
	menu_additem(menu, "M4A1\y+\wDeagle")
	menu_additem(menu, "AK47\y+\wDeagle")
	menu_additem(menu, "AWP\y+\wDeagle")
	menu_additem(menu, "Famas\y+\wDeagle")
        menu_additem(menu, "Galil\y+\wDeagle")
	
	menu_display(id, menu, 0);
	
	return PLUGIN_HANDLED;
}
 
public WeaponsMenuHandler(id, menu, item)
{
    if(!(get_user_flags( id ) &  VIP_ACCESS))
	return PLUGIN_HANDLED

    if( item == MENU_EXIT )
    {
        menu_destroy(menu);
        return PLUGIN_HANDLED;
    }

    switch(item)
    {
        case 0:
        {  
            give_item( id, "weapon_m4a1" );
            cs_set_user_bpammo( id, CSW_M4A1, 120 );
            give_item( id, "weapon_deagle" );
            cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
        }
       
        case 1:
        {
            give_item( id, "weapon_ak47" );
            cs_set_user_bpammo( id, CSW_AK47, 120 );
            give_item( id, "weapon_deagle" );
            cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
        }
       
        case 2:
        {
            give_item( id, "weapon_awp" );
            cs_set_user_bpammo( id, CSW_AWP, 120 );
            give_item( id, "weapon_deagle" );
            cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
        }
       
        case 3:
        {
            give_item( id, "weapon_famas" );
            cs_set_user_bpammo( id, CSW_FAMAS, 120 );
            give_item( id, "weapon_deagle" );
            cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
        }

        case 4:
        {
            give_item( id, "weapon_galil" );
            cs_set_user_bpammo( id, CSW_GALIL, 120 );
            give_item( id, "weapon_deagle" );
            cs_set_user_bpammo( id, CSW_DEAGLE, 120 );
        }
    }
    return PLUGIN_HANDLED
}
tnx you but this plugin show when i ready to the server 3 time i like to show the menu on round 3 and 4 and 5 and 6 and ...

Last edited by mahdiso; 12-16-2018 at 10:33.
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raizo11
BANNED
Join Date: Dec 2013
Location: https://t.me/pump_upp
Old 12-16-2018 , 10:38   Re: vip gun menu
Reply With Quote #15

I like this kid ) Your request is done

Last edited by raizo11; 12-16-2018 at 10:42.
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Old 12-16-2018, 11:33
Fuck For Fun
This message has been deleted by Fuck For Fun. Reason: nvm
mahdiso
Member
Join Date: Nov 2018
Old 12-22-2018 , 14:04   Re: vip gun menu
Reply With Quote #16

Quote:
#include <amxmodx>
#include <fakemeta>
#include <cstrike>
#include <hamsandwich>
#include <fun>

new rounds, g_rounds, maxplayers

public plugin_init()
{
rounds = register_cvar("amx_rounds_menu","5")

register_event("HLTV", "round_start", "a", "1=0", "2=0")
//register_event("TextMsg", "restart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in")

maxplayers=get_maxplayers()
}

public client_connect(id)
{
g_rounds=0
}

public round_start()
{
g_rounds++

if (g_rounds>=get_pcvar_num(rounds))
{
for (new id=1;id<=maxplayers;id++)
{
if (!is_user_connected(id))
continue

ShowMenu(id)

}
}
give_bomb(random_num(0,get_playersnum()));
}

public ShowMenu(id)
{
new menu = menu_create("yWeapons Menu w(rVIPw)", "WeaponsMenu");

menu_additem(menu, "Ak47 yAnd wDeagle", "", 0); // case 0
menu_additem(menu, "M4A1 yAnd wDeagle", "", 0); // case 1
menu_additem(menu, "Awp yAnd wDeagle", "", 0); // case 2
menu_additem(menu, "Galil yAnd wDeagle", "", 0); // case 3
menu_additem(menu, "Famas yAnd wDeagle", "", 0); // case 4

menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);

menu_display(id, menu, 0);

return PLUGIN_HANDLED;
}

public WeaponsMenu(id, menu, item)
{
if(item == MENU_EXIT)
{
menu_cancel(id);
return PLUGIN_HANDLED;
}
switch(item)
{
case 0:
{
strip_user_weapons(id)
give_item(id, "weapon_ak47")
cs_set_user_bpammo(id,CSW_AK47,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
}
case 1:
{
strip_user_weapons(id)
give_item(id, "weapon_m4a1");
cs_set_user_bpammo(id,CSW_M4A1,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
}
case 2:
{
strip_user_weapons(id)
give_item(id, "weapon_awp")
cs_set_user_bpammo(id, CSW_AWP, 30);
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")

}
case 3:
{
strip_user_weapons(id)
give_item(id, "weapon_galil")
cs_set_user_bpammo(id,CSW_GALIL,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
}
case 4:
{
strip_user_weapons(id)
give_item(id, "weapon_famas");
cs_set_user_bpammo(id,CSW_FAMAS,90)
give_item(id, "weapon_deagle")
cs_set_user_bpammo(id,CSW_DEAGLE,35)
give_item(id, "weapon_knife")
}

}

menu_destroy(menu);

return PLUGIN_HANDLED;
}

public give_bomb(id)
{
if(get_user_team(id) == 2)
{
give_item(id, "weapon_c4");
}
else
{
give_bomb(random_num(0,get_playersnum()));
}
return PLUGIN_CONTINUE;
}

/*public restart()
{
g_rounds=0
}*/
i use this code but when i sset sv_Restart to 1 server was crash!
where off the source have problem??
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mahdiso
Member
Join Date: Nov 2018
Old 12-25-2018 , 13:09   Re: vip gun menu
Reply With Quote #17

help...
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iceeedr
Veteran Member
Join Date: Apr 2017
Location: Brazil
Old 12-26-2018 , 10:49   Re: vip gun menu
Reply With Quote #18

Try.

PHP Code:
#include <amxmodx>
#include <fakemeta>
#include <cstrike>
#include <hamsandwich>
#include <fun>

new roundsg_roundsmaxplayers

public plugin_init() 
{
    
rounds register_cvar("amx_rounds_menu","5")

    
register_event("HLTV""round_start""a""1=0""2=0")
    
register_event("TextMsg""RoundRestart""a""2&#Game_w"
    
    
maxplayers=get_maxplayers() 
}

public 
round_start()
{
    
g_rounds++ 
    
    if (
g_rounds>=get_pcvar_num(rounds))
    {
        for (new 
id=1;id<=maxplayers;id++)
        {
            if (!
is_user_connected(id))
                continue

            
ShowMenu(id)
             
        }
    }
}

public 
ShowMenu(id)
{
    new 
menu menu_create("\yWeapons Menu \w(\rVIP\w)""WeaponsMenu");

    
menu_additem(menu"Ak47 \yAnd \wDeagle"""0); // case 0
    
menu_additem(menu"M4A1 \yAnd \wDeagle"""0); // case 1
    
menu_additem(menu"Awp \yAnd \wDeagle"""0); // case 2
    
menu_additem(menu"Galil \yAnd \wDeagle"""0); // case 3
    
menu_additem(menu"Famas \yAnd \wDeagle"""0); // case 4

    
menu_setprop(menuMPROP_EXITMEXIT_ALL);
    
    
menu_display(idmenu0);

    return 
PLUGIN_HANDLED;
}

public 
WeaponsMenu(idmenuitem)
{
    if(
item == MENU_EXIT)
    {
        
menu_cancel(id);
        return 
PLUGIN_HANDLED;
    }
    switch(
item)
    {
        case 
0:
        {
            
strip_user_weapons(id)
            
give_item(id"weapon_ak47")
            
cs_set_user_bpammo(id,CSW_AK47,90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(id,CSW_DEAGLE,35)
            
give_item(id"weapon_knife")
        }
        case 
1:
        {
            
strip_user_weapons(id)
            
give_item(id"weapon_m4a1");
            
cs_set_user_bpammo(id,CSW_M4A1,90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(id,CSW_DEAGLE,35)
            
give_item(id"weapon_knife")
        }            
        case 
2:
        {
            
strip_user_weapons(id)
            
give_item(id"weapon_awp")
            
cs_set_user_bpammo(idCSW_AWP30);
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(id,CSW_DEAGLE,35)
            
give_item(id"weapon_knife")

        }
        case 
3:
        {
            
strip_user_weapons(id)
            
give_item(id"weapon_galil")
            
cs_set_user_bpammo(id,CSW_GALIL,90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(id,CSW_DEAGLE,35)
            
give_item(id"weapon_knife")
        }
        case 
4:
        {
            
strip_user_weapons(id)
            
give_item(id"weapon_famas");
            
cs_set_user_bpammo(id,CSW_FAMAS,90)
            
give_item(id"weapon_deagle")
            
cs_set_user_bpammo(id,CSW_DEAGLE,35)
            
give_item(id"weapon_knife")
        }            

    }

    
menu_destroy(menu);

    return 
PLUGIN_HANDLED;
}

public 
RoundRestart()
{
    
g_rounds=

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Originally Posted by fysiks View Post
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