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[L4D(2)] MultiSlots


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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-10-2025 , 04:35   Re: [L4D(2)] MultiSlots
Reply With Quote #451

Quote:
Originally Posted by elcarlosquetekcho View Post
I have a problem where the Charger becomes stuck when grabbing a duplicated survivor, like Ellis, Ellis(1), Ellis(2), etc.
For example, if the Charger is already carrying Ellis and then tries to charge at Ellis(1), he gets stuck and does nothing.
A similar issue happens with the Boomer: it only recognizes original survivors, and its vomit only attracts the horde if it hits one of those original survivors.
If you vomit on Ellis(1), nothing happens.
Is there any solution for this?
8+ Player Fix
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elcarlosquetekcho
Junior Member
Join Date: Apr 2025
Old 05-13-2025 , 15:25   Re: [L4D(2)] MultiSlots
Reply With Quote #452

Is there a way to make more than 4 medkits spawn in finale chapters like c1m4, c2m5, etc.?
I know it can be done with Stripper, but it's not the most practical or efficient solution.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 05-14-2025 , 11:20   Re: [L4D(2)] MultiSlots
Reply With Quote #453

Quote:
Originally Posted by elcarlosquetekcho View Post
Is there a way to make more than 4 medkits spawn in finale chapters like c1m4, c2m5, etc.?
I know it can be done with Stripper, but it's not the most practical or efficient solution.
If you are using MultiSlots improved

There is a cvar

PHP Code:
 // If 1, allow extra first aid kits for 5+ players when the finale is activated, One extra kit per player above four. (0=No extra kits)
 
l4d_multislots_finale_extra_first_aid "1" 
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elcarlosquetekcho
Junior Member
Join Date: Apr 2025
Old 05-15-2025 , 18:04   Re: [L4D(2)] MultiSlots
Reply With Quote #454

Quote:
Originally Posted by HarryPotter View Post
If you are using MultiSlots improved

There is a cvar

PHP Code:
 // If 1, allow extra first aid kits for 5+ players when the finale is activated, One extra kit per player above four. (0=No extra kits)
 
l4d_multislots_finale_extra_first_aid "1" 
That's not exactly what I meant. I'm referring to the medkits that are part of the static rescue area. Can those be modified consistently without using the stripper?
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elcarlosquetekcho
Junior Member
Join Date: Apr 2025
Old 05-25-2025 , 19:40   Re: [L4D(2)] MultiSlots
Reply With Quote #455

Could you please help me with this issue?

How can I fix the "FULL" infected team problem?

I'm using the MultiSlots version by Harry.
I don't really know if it's possible to skip using `!teams`.
I prefer using the "M" key,
but when pressing "M" it shows "FULL".
I don't like having to use `!inf` or `!join`,
but if the only solution is through `!teams`, then I guess I have no choice :C

MultiSlots Harry

PHP Code:
survivor_limit 10
z_max_player_zombies 10
l4d_multislots_max_survivors 
"10"
l4d_multislots_min_survivors "10"
l4d_multislots_spawn_survivors_roundstart "10" 
The first image shows the "FULL" message:


The second image says:
"velizalajuan couldn't switch teams because the target team was full or had no bot to take over."

Last edited by elcarlosquetekcho; 05-28-2025 at 16:00. Reason: Mejor explicación
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lippnc
Member
Join Date: Feb 2013
Old 05-26-2025 , 04:56   Re: [L4D(2)] MultiSlots
Reply With Quote #456

Here is MultiSlots Improved version 6.9h, from April 5, 2025. It is totally English with Portuguese translations included with translation file. Translations in English cleaned up as well. All Chinese removed.
Attached Files
File Type: sp Get Plugin or Get Source (l4dmultislots.sp - 104 views - 48.7 KB)
File Type: txt l4dmultislots.phrases.txt (1.8 KB, 102 views)
File Type: smx l4dmultislots.smx (34.4 KB, 105 views)
File Type: zip l4dmultislots_v6.9.zip (46.0 KB, 179 views)

Last edited by lippnc; 05-26-2025 at 04:56.
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 06-03-2025 , 11:08   Re: [L4D(2)] MultiSlots
Reply With Quote #457

Quote:
Originally Posted by elcarlosquetekcho View Post
Could you please help me with this issue?

How can I fix the "FULL" infected team problem?

I'm using the MultiSlots version by Harry.
I don't really know if it's possible to skip using `!teams`.
I prefer using the "M" key,
but when pressing "M" it shows "FULL".
I don't like having to use `!inf` or `!join`,
but if the only solution is through `!teams`, then I guess I have no choice :C

MultiSlots Harry

PHP Code:
survivor_limit 10
z_max_player_zombies 10
l4d_multislots_max_survivors 
"10"
l4d_multislots_min_survivors "10"
l4d_multislots_spawn_survivors_roundstart "10" 
The first image shows the "FULL" message:


The second image says:
"velizalajuan couldn't switch teams because the target team was full or had no bot to take over."
sm_cvar z_max_player_zombies 10

and install switch team commands plugin like !inf
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Misagi_Maxim
Senior Member
Join Date: Jul 2022
Old 06-10-2025 , 05:32   Re: [L4D(2)] MultiSlots
Reply With Quote #458

Quote:
Originally Posted by lippnc View Post
Here is MultiSlots Improved version 6.9h, from April 5, 2025. It is totally English with Portuguese translations included with translation file. Translations in English cleaned up as well. All Chinese removed.
When there are 4 players on the server, the 5th player spawns in the safe room when he enters the game.
This problem occurs when the salvation starts in the final episode, the player gets stuck in the safe room.
Is this problem solved with the latest version?
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phoenix0001
Veteran Member
Join Date: Apr 2010
Location: China
Old 06-13-2025 , 07:24   Re: [L4D(2)] MultiSlots
Reply With Quote #459

Quote:
Originally Posted by lippnc View Post
Here is MultiSlots Improved version 6.9h, from April 5, 2025. It is totally English with Portuguese translations included with translation file. Translations in English cleaned up as well. All Chinese removed.
For survivor robots with 5+ or more, I set them as 8+BOT l4d_multislots_min_survivors 8

When any level ends and one enters the next level, for example, from C1M1 to C1M2

At this point, from C1M1 to C1M2, the 8 bots will become 4, and 4 bots will be automatically regenerated at the beginning of C1M2

This means that all four BOT weapons and equipment from C1M1 in the previous level have disappeared

Then the meaning of setting up 8+ bots becomes invalid l4d_multislots_min_survivors 8 because the equipment of the 4 bots from the previous level is missing

How can the extra four bots not disappear at the beginning of each level
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Last edited by phoenix0001; 06-24-2025 at 12:05.
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Alexander_Mirny
Junior Member
Join Date: Mar 2019
Location: Russian
Old 06-13-2025 , 10:40   Re: [L4D(2)] MultiSlots
Reply With Quote #460

Stable version Check
Attached Files
File Type: sp Get Plugin or Get Source (l4dmultislots.sp - 87 views - 36.6 KB)
File Type: txt l4dmultislots.txt (1.3 KB, 84 views)
File Type: txt l4drevive.txt (2.7 KB, 77 views)
File Type: txt l4dmultislots.phrases.txt (3.4 KB, 82 views)

Last edited by Alexander_Mirny; 06-13-2025 at 10:50.
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