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[CSGO] ChickenSlayer


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Author
Sples1
Senior Member
Join Date: Apr 2016
Location: Kitsune Lab
Plugin ID:
6312
Plugin Version:
0.1.1
Plugin Category:
Gameplay
Plugin Game:
Counter-Strike: GO
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    The plugin kill every chicken at the RoundStart and restrict chickens from being spawned in the whole round.
    Unapprover:
    Reason for Unapproving:
    No source code / plugin, GitHub links are broken, fix it and use the Report Post button for a new review.
    Old 10-24-2018 , 13:10   [CSGO] ChickenSlayer
    Reply With Quote #1

    ChickenSlayer
    Description
    • The plugin kill every chicken at the RoundStart and restrict chickens from being spawned in the whole round. [I made this because I didn't find anything like this and someone asked for it.]
    Features
    • Just disable chickens
    ConVars and Commands
    • There is no ConVars or Commands needed.
    Installation
    • Upload the files
    • Load the plugin or change the map
    Requests or Known bugs
    • Nothing yet



    Github here
    Download here
    Attached Files
    File Type: sp Get Plugin or Get Source (nochickens.sp - 710 views - 1,010 Bytes)
    File Type: smx nochickens.smx (4.4 KB, 241 views)
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    Last edited by Sples1; 10-24-2018 at 13:12. Reason: Description edit
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    shanapu
    Veteran Member
    Join Date: Apr 2015
    Location: .de
    Old 10-25-2018 , 05:19   Re: [CSGO] ChickenSlayer
    Reply With Quote #2

    #cockblocker
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    Lubricant Jam
    AlliedModders Donor
    Join Date: Oct 2016
    Location: United Kingdom
    Old 10-25-2018 , 05:46   Re: [CSGO] ChickenSlayer
    Reply With Quote #3

    Or you could use mp_holiday_mode 0 until the event is over hence the influx of chickens but either way, good release.
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    mlov420
    Senior Member
    Join Date: May 2013
    Old 10-25-2018 , 07:29   Re: [CSGO] ChickenSlayer
    Reply With Quote #4

    Quote:
    Originally Posted by Lubricant Jam View Post
    Or you could use mp_holiday_mode 0 until the event is over hence the influx of chickens but either way, good release.
    I think the downside of that is losing the pumpkin balls on the maps as well as the Ghost on Death stuff. I know, not a huge loss.

    The upside to this plugin is that with a lot of game modes, the chickens are glitching out. For example, on a bunch of surf maps like 100 chickens spawn in the same spot somewhere on the map and keep clucking simultaneously in a loop, and players can hear them everywhere on the map as if they are right next to them. It's insanely annoying. Happening on other casual game modes of mine as well. It's like the bug that happens on Inferno with the popular Deathmatch plugin, lol. This plugin is a bit easier to use than Stripper for this problem since stripper doesn't always remove pet_entity properly for some reason and chickens still spawn.
    mlov420 is offline
    Papero
    Veteran Member
    Join Date: Aug 2016
    Location: Italy
    Old 10-25-2018 , 13:04   Re: [CSGO] ChickenSlayer
    Reply With Quote #5

    I'd would have done this in other ways for example:
    PHP Code:
    public void OnEntityCreated(int entity, const char[] classname)
    {    
        if (
    StrEqual(classname"chicken"))
            
    SDKHook(entitySDKHook_SpawnOnEntSpawn);
    }

    public 
    Action OnEntSpawn(int entity
    {
        return 
    Plugin_Stop;

    or
    PHP Code:
    public void OnEntityCreated(int entity, const char[] classname)
    {
        if (
    StrEqual(classname"chicken"))
            
    AcceptEntityInput(entity"kill");

    well done anyways
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    Last edited by Papero; 10-25-2018 at 13:21.
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