Raised This Month: $51 Target: $400
 12% 

Real Grenades Behavior [11 may updated]


Post New Thread Reply   
 
Thread Tools Display Modes
device
Member
Join Date: May 2008
Location: Hungary
Old 05-11-2008 , 04:20   Re: Real Grenades Behavior
Reply With Quote #21

Quote:
Originally Posted by AlexBreems View Post
Still would not prevent to add progressbar force of a throw

yes, that would be great
device is offline
Salamon
Senior Member
Join Date: Dec 2007
Location: P(r)oland
Old 05-11-2008 , 06:45   Re: Real Grenades Behavior
Reply With Quote #22

i can add a 'bar' to this plugin but remember that time that he will be showing must be full like 1, 2, 3, 4, 5 it cant be 2.5, 1.2, 3.3 etc

then if someone will set times to full speed gain that amount of them all will be not full number, bar wont show, then when we will set it to full number to work properly this bar will cheat a little and now i dunno, add this or no ?
__________________
This is 10% luck, 20% skill, 15% concentrated power of will,
5% pleasure, 50% pain and 100% reason to remember my name..
Salamon is offline
device
Member
Join Date: May 2008
Location: Hungary
Old 05-11-2008 , 09:42   Re: Real Grenades Behavior
Reply With Quote #23

Quote:
Originally Posted by Salamon View Post
i can add a 'bar' to this plugin but remember that time that he will be showing must be full like 1, 2, 3, 4, 5 it cant be 2.5, 1.2, 3.3 etc

then if someone will set times to full speed gain that amount of them all will be not full number, bar wont show, then when we will set it to full number to work properly this bar will cheat a little and now i dunno, add this or no ?
I think 1,2,3,4,5 would be quite enough detailed....
device is offline
AlexBreems
Member
Join Date: Feb 2008
Old 05-11-2008 , 12:29   Re: Real Grenades Behavior
Reply With Quote #24

Quote:
Originally Posted by Salamon View Post
i can add a 'bar' to this plugin but remember that time that he will be showing must be full like 1, 2, 3, 4, 5 it cant be 2.5, 1.2, 3.3 etc

then if someone will set times to full speed gain that amount of them all will be not full number, bar wont show, then when we will set it to full number to work properly this bar will cheat a little and now i dunno, add this or no ?
It not so essentially if there will be not 100 % accuracy

and
Quote:
I think 1,2,3,4,5 would be quite enough detailed....
__________________
AlexBreems is offline
Salamon
Senior Member
Join Date: Dec 2007
Location: P(r)oland
Old 05-11-2008 , 12:41   Re: Real Grenades Behavior [11 may updated]
Reply With Quote #25

biiiiiiiiiig update made all cvars for ya guys & also this progressbar

now its more 4fun when u for example set 300% of grenade speed ;D (funny looking, almost like torpedo xD)
__________________
This is 10% luck, 20% skill, 15% concentrated power of will,
5% pleasure, 50% pain and 100% reason to remember my name..
Salamon is offline
device
Member
Join Date: May 2008
Location: Hungary
Old 05-11-2008 , 16:21   Re: Real Grenades Behavior [11 may updated]
Reply With Quote #26

Quote:
Originally Posted by Salamon View Post
biiiiiiiiiig update made all cvars for ya guys & also this progressbar

now its more 4fun when u for example set 300% of grenade speed ;D (funny looking, almost like torpedo xD)

god, I have to test it immediately, sounds funnnnnn

...


AWESOME!!!!

Last edited by device; 05-11-2008 at 17:18.
device is offline
AlexBreems
Member
Join Date: Feb 2008
Old 05-12-2008 , 02:23   Re: Real Grenades Behavior [11 may updated]
Reply With Quote #27

That has turned out that is necessary

I tested a plugin and have come to a conclusion that optimum options can be:
rgb_speedtime_1 0.5
rgb_speedtime_2 0.4
rgb_bartime 2

rgb_speed_0 0.4
rgb_speed_1 0.7
rgb_speed_2 1.0
rgb_speed_3 1.3

and add little change and code (bold font):
...
set_task(0.1, "check_again", id)
...
public check_again(id)
{
if(!(pev(id, pev_button) & IN_ATTACK))
{
message_begin( MSG_ONE, 108, {0,0,0}, id )
write_byte(0)
write_byte(0)
message_end()
insecure[id] = false
if(task_exists(id))
remove_task(id)

}
}
__________________

Last edited by AlexBreems; 05-12-2008 at 03:40.
AlexBreems is offline
Salamon
Senior Member
Join Date: Dec 2007
Location: P(r)oland
Old 05-12-2008 , 04:26   Re: Real Grenades Behavior [11 may updated]
Reply With Quote #28

i made to check again after 0.5 sec because if you change fast to grenade and just click 1 time left mouse button you will be 'insecured', time to change from weapon x to grenade is more than 0.1 sec and this is why i made 0.5. With 0.1 you can trick plugin (dunno why someone wanna do it cause its only bad for him but it can be accident) clicking 2 times left mouse when grenade is still pulling out
__________________
This is 10% luck, 20% skill, 15% concentrated power of will,
5% pleasure, 50% pain and 100% reason to remember my name..
Salamon is offline
AlexBreems
Member
Join Date: Feb 2008
Old 05-12-2008 , 04:45   Re: Real Grenades Behavior [11 may updated]
Reply With Quote #29

Quote:
Originally Posted by Salamon View Post
i made to check again after 0.5 sec because if you change fast to grenade and just click 1 time left mouse button you will be 'insecured', time to change from weapon x to grenade is more than 0.1 sec and this is why i made 0.5. With 0.1 you can trick plugin (dunno why someone wanna do it cause its only bad for him but it can be accident) clicking 2 times left mouse when grenade is still pulling out
understand. u right
__________________
AlexBreems is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 15:24.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode