Quote:
Originally Posted by mptijsma
Two versions of the plugin now (see first post).
If you haven't done so already, please try the plugin on that map, and tell me the results.
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Hey bud, I gave it a try. The plugin loaded fine, I put removedoors in the dod_warsaw.cfg,
removedoors
mp_alliesclasses -1
mp_axisclasses -1
mp_spawnbazookas 1
mp_spawnbritpiat 1
mp_spawnaxispschreck 1
mp_limitaxispschreck 2
mp_limitbazookas 2
mp_limitbritpiat 2
mp_limitbritmg 2
mp_limitbritsniper 2
mp_limitaxisscopedkar 2
mp_limitallies30cal 0
mp_limitalliesspring 2
mp_limitaxismg34 0
mp_limitaxismg42 0
but it did nothing, could not find the command loaded in the amx_help either, although I typed it in consol and it did not say it could not find it, so it was tring to work I believe.
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It may be because the dod_warsaw.cfg and all map.cfgs in DoD, are not located here >> configs/maps/<currentmap>.cfg, rather they are located in dod/ , in the main game directory outside of amxmodx folder, just fyi.
There was a plugin, Jedi force grab I belive, that if you turned the value up in it, you could rip the doors, metal gates off with it, and skins off of metal and wood things you grabed, like tanks, trees, and crates.
Your plugin would be more desirable so that an admin would not have to physically be there to remove the doors, you may take at look at one of those plugins for clues.
If you have a suggestion I will try it, thanks.
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