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TF2 Build Restrictions 0.5.5 (Updated 07/23/10)


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r3dh3adkid
Senior Member
Join Date: Apr 2008
Location: Georgia
Old 06-29-2008 , 13:23   Re: TF2 Build Restrictions
Reply With Quote #11

Er, sorry I should have been more clear. I tried using map cvar automator to execute the commands without me having to create the separate cfgs and it didnt work.
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Zyreal
Junior Member
Join Date: Jun 2008
Old 06-30-2008 , 01:49   Re: TF2 Build Restrictions
Reply With Quote #12

still works for me - Zy
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FunTF2Server
Veteran Member
Join Date: Apr 2008
Old 07-03-2008 , 03:46   Re: TF2 Build Restrictions
Reply With Quote #13

sorry i posted in the wrong thred :O
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Zyreal
Junior Member
Join Date: Jun 2008
Old 07-03-2008 , 07:29   Re: TF2 Build Restrictions
Reply With Quote #14

Any luck on a new version? - Zy
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necrosect
Senior Member
Join Date: Jun 2008
Old 07-04-2008 , 20:11   Re: TF2 Build Restrictions
Reply With Quote #15

Any chance of an admin exclusion from the restrictions? Running an achievements server so want to block sgs in general unless it's an admin
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necrosect
Senior Member
Join Date: Jun 2008
Old 08-06-2008 , 21:19   Re: TF2 Build Restrictions
Reply With Quote #16

Oh and while I'm here just remembered, getting an interesting "error".
When an engi reaches his limit on any building, then changes class and then back again (So buildings are destroyed), it still prevents teh user from building.
Any ideas?
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Location: The Netherlands
Old 08-07-2008 , 09:33   Re: TF2 Build Restrictions 0.3 (Updated 08/07)
Reply With Quote #17

Alrighty, I finally bothered to update this plugin. I simplified it a lot but also made it more reliable, so there shouldn't be any more problems with not being able to build when you should be able to. I also added admin immunity, although I didn't actually test that, but it seems to me it should work

Last but not least, I removed the You have built... message, but if you guys want it back that's no problem.
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Zyreal
Junior Member
Join Date: Jun 2008
Old 08-10-2008 , 22:06   Re: TF2 Build Restrictions 0.3 (Updated 08/07)
Reply With Quote #18

For me the admin immunity doesn't work, it makes everyone be able to build the amount set in objects.txt - Zy
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necrosect
Senior Member
Join Date: Jun 2008
Old 08-14-2008 , 06:43   Re: TF2 Build Restrictions 0.3 (Updated 08/07)
Reply With Quote #19

I know it's not important but I think there's a typo in the [Help] section when you do "sm cmds" on this "build...console...Eestrict buildings in TF2"
Not exactly critical hehe, just thought I'd mention it.
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Flashback
SourceMod Donor
Join Date: May 2008
Old 08-19-2008 , 05:35   Re: TF2 Build Restrictions 0.3 (Updated 08/07)
Reply With Quote #20

Uhm, how exactly do you restrict engineers from building sentries at all? I tried sm_buildrestrict_red_sentries 0, but it didn't seem to work.
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