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Rotate an entity, then update the hullsize based on its new angle.


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bLacK-bLooD
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Join Date: Jun 2008
Old 12-09-2017 , 13:28   Re: Rotate an entity, then update the hullsize based on its new angle.
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Isn't this what was not possible to do with blockmakers? To rotate them to 45 degree angles?

Is this a solution for that?
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