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[L4D/L4D2] Infected Bots Control (1.0.0)


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lexantis
Senior Member
Join Date: Jun 2009
Location: CZ
Old 01-17-2010 , 13:52   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #801

i used 1.8.7 and i personally couldnt use the z_spawn command, just wondering why you all could.. its strange
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Blu3star
Member
Join Date: Jul 2009
Old 01-17-2010 , 15:00   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #802

Quote:
Originally Posted by lexantis View Post
i used 1.8.7 and i personally couldnt use the z_spawn command, just wondering why you all could.. its strange
I couldn't either, but the one he posted http://forums.alliedmods.net/showpos...&postcount=745 here, I could, even with the console command blocker.
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leonil7
BANNED
Join Date: May 2009
Location: GB
Old 01-21-2010 , 11:28   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #803

yeah but the problem with 1.8.7 is the lag. esp on linux servers. that was why atomic strykers version was alternative. unfortunately, the z_spawn is publicly accessible which ruins the game if a griefer plays in.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-21-2010 , 17:16   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #804

Is this z_spawn thing really that much a problem? I used my version every day and not once had an issue with it...


Oh well have a fix.
https://forums.alliedmods.net/showpo...&postcount=745
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Blu3star
Member
Join Date: Jul 2009
Old 01-21-2010 , 21:17   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #805

Quote:
Originally Posted by AtomicStryker View Post
Is this z_spawn thing really that much a problem? I used my version every day and not once had an issue with it...


Oh well have a fix.
https://forums.alliedmods.net/showpo...&postcount=745

Yeah, the z_spawn problem is fixed. Now nothing spawns. At all.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 01-22-2010 , 02:53   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #806

Is that a complaint?! If you insist on having spawns redownload the file
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Blu3star
Member
Join Date: Jul 2009
Old 01-22-2010 , 13:03   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #807

Nice, this one is solid. No z_spawn, and no lag seizures.

Last edited by Blu3star; 01-23-2010 at 14:45.
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crazydog
AlliedModders Donor
Join Date: Jan 2006
Old 01-22-2010 , 21:05   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #808

Just thought I'd mention what was just posted on the L4D2 blog:

Quote:
Bots
We are adding bots for the Infected team to help out the Infected when they are down a man or two. This will also make 1v1 Versus a bit more fun.
http://www.l4d.com/blog/post.php?id=3362
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triggerman
Senior Member
Join Date: Jun 2009
Old 01-23-2010 , 02:04   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #809

mi123645 has some competition.
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LTR.2
Veteran Member
Join Date: Aug 2009
Old 01-23-2010 , 18:50   Re: [L4D & L4D2] Infected Bots (1.8.7)
Reply With Quote #810

i think this plugin will go to the unapproved plugins forum.

has been good though, i can't think on the headhaches that this plugin did on mi123456
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