CREDITS TO THE CREATOR OF TWO PLUGINS THAT SERVED AS INSPIRATION TO MAKE THIS ONE:
WhatsAnName (Fast Resuscitation) =
https://forums.alliedmods.net/showthread.php?p=2596793
WhatsAnName (fast cure) =
https://forums.alliedmods.net/showthread.php?p=2596304
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In the original plugin, the creator edited it to heal and revive teammates quickly and with a super health boost.
In this version that I edited from two plugins from the same creator, I established the game's default revive and healing time for those who would only like the health improvements (a more vanilla version).
I particularly loved the health improvement that the author made because it's very strange when we use some medicine and it doesn't increase our health to 100%.
some functions have been added to help mainly those who want to have an easier time surviving experienced modes alongside bots.
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CHARACTERISTICS:
******improved healing******:
-Medical kits will take the standard time to heal and will give the player 100% health.
- Pills provide 100% health to players.
-adrenalines provide 100% health, the amount of health provided by adrenaline will be the same amount that the speed special effect will last = improvement that was not in the original plugin
- during the drain effect, the player will revive other incapacitated players at the speed of 1 second only = improvement that was not in the original plugin
- using defibrillators takes 1 second to revive = improvement that was not in the original plugin
*******revive and death improved*********:
-Fallen players take the standard time to get up and will receive 100% health (THIS HEALTH THAT FALLEN PLAYERS WILL RECEIVE IS NOT THE SAME HEALTH AS THE MEDID KIT, IT IS THE RED AND TEMPORARY HEALTH OF THE GAME ITSELF)
- after players died and spawned at the spawn points, they received the same primary weapon they were using instead of receiving a weaker tier weapon (weaker tier weapon: game default) = improvement that was not in the original plugin
- incapacitated players received 600 health instead of 300 (300 = game default) = improvement that was not in the original plugin
- disabled players did not receive penalties to their accuracy with pistols or primary weapons (primary weapons: another plugin is needed for this function) = improvement that was not in the original plugin
- incapacitated players did not receive penalties to their rate of fire with weapons, instead they will fire faster (fit for you who didn't find a plugin that uses primary weapons) = cociderable improvement that was not in the original plugin
- the number of times needed to die after being incapacitated (black and white vision: death vision) changed from 2 (game default) to 5 = improvement that was not in the original plugin
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PACKAGE WITH SEPARATE FUNCTIONS:
- the plugin was made to help the player survive better in experienced modes, but you can download a package made by me with separate functions if you only want one function specifically.
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ATTENTION:
instead of criticizing the plugin for free, you could help to improve it by posting your code line that may also include some of your ideas, this is what I would do in particular.
even if my posted plugins are horrible in the eyes of someone who is a veteran in the subject, I think exclusively of players who just want to play and not become programming wizards, I also ask for humility because I am a newbie in the subject!
Below there will be one of the most beautiful phrases I've ever seen on the source code website:
~ "If you don't like the plugin then make your own"
- Silvers.
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NOTE:
if you want to edit the values of this plugin, just use notepad++, all plugins posted here including in the separate package, there will be source code just to receive modifications.
they are quite easy to edit.
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INSTALLATION:
download the file and paste it in:
\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\plugins