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BillyTheKid
Senior Member
Join Date: Jun 2004
Old 08-06-2004 , 12:26  
Reply With Quote #141

Looking at the file man it's not going to give them a deagle or limit them to the deagle!
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killerelite32
Junior Member
Join Date: Aug 2004
Old 08-06-2004 , 12:28  
Reply With Quote #142

yes it does... look in the admin_matrix. it does it. Burnzy says that he doesnt want a limit do to it will make u reload. (john tested it so he would no)
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BillyTheKid
Senior Member
Join Date: Jun 2004
Old 08-06-2004 , 12:36  
Reply With Quote #143

To Do:
* =====
* -Allow only weapon to be Deagle (like deagle arena)
* -Make each bullet from deagle x2 damage
* -Make it so all players are models and plugin is based like on and off.


....Dude i think I know what's up!!!!! You want help privately. So it looks like you did it all by yourself. When in reality you have had help along the way getting the mod to work.!!!!! {hint hint please delete post} It's not that big of a deal that you got help man.[/b]
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killerelite32
Junior Member
Join Date: Aug 2004
Old 08-06-2004 , 12:43  
Reply With Quote #144

what are u talking about?
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BillyTheKid
Senior Member
Join Date: Jun 2004
Old 08-06-2004 , 12:45  
Reply With Quote #145

http://forums.alliedmods.net/showthread.php?t=4539
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sikkepitje
Member
Join Date: May 2004
Location: Netherlands, (EU)
Old 09-03-2004 , 15:57  
Reply With Quote #146

There is be a problem with the sound "RealWorld.wav" provided in the zip , not precaching to client from Linux servers. Because filenames in Linux are case-sensistive , and amx_matrix.sma tries to precache "realworld.wav" , it will not find the file, and the sound will not get downloaded to the client.

The solution is simple: rename the RealWorld.wav to realworld.wav.
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johnjg75
Veteran Member
Join Date: Mar 2004
Location: Delaware
Old 09-03-2004 , 16:57  
Reply With Quote #147

u know this guy is banned right? there's no one whos gonna change it but thanks 4 thie bug fix (FYI i helped him on this plugin)
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