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[ANY] AFK Manager (Version 4.3.0 / Updated July 2nd 2018)


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apollo729
Junior Member
Join Date: May 2008
Old 10-31-2009 , 03:53   Re: AFK Manager (Any Mod) (Version 3.2.2 / Updated September 16 2009)
Reply With Quote #441

Quote:
Originally Posted by Rothgar View Post
It currently uses the slay permission "ADMFLAG_SLAY"

It's not changeable at the moment, why would you need to change it?
Because on our servers most of our admins do not have the slay command, they do however have the kick command, which I think would be a more logical place for the move to spec command.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 10-31-2009 , 19:29   Re: AFK Manager (Any Mod) (Version 3.2.2 / Updated September 16 2009)
Reply With Quote #442

Quote:
Originally Posted by apollo729 View Post
Because on our servers most of our admins do not have the slay command, they do however have the kick command, which I think would be a more logical place for the move to spec command.
Fair enough, I have changed that now, kick should do the job.
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 11-08-2009 , 18:16   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #443

Not sure why, but this shows up a lot in my error logs:

Quote:
L 11/08/2009 - 04:07:15: [SM] Native "CloseHandle" reported: Handle 85e00748 is invalid (error 1)
L 11/08/2009 - 04:07:15: [SM] Displaying call stack trace for plugin "afk_manager.smx":
L 11/08/2009 - 04:07:15: [SM] [0] Line 472, /home/groups/alliedmodders/forums/files/3/2/0/9/1/49952.attach::InitializePlayer()
L 11/08/2009 - 04:07:15: [SM] [1] Line 539, /home/groups/alliedmodders/forums/files/3/2/0/9/1/49952.attach::OnClientPostAdminCheck()
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-09-2009 , 15:00   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #444

Quote:
Originally Posted by daleGEND View Post
Not sure why, but this shows up a lot in my error logs:
Which Mod are you running?

That would only happen that I can see if a player is being initialized and a previous timer was not closed properly.

Also do you know if this happens for just single people every now and then or for all players?

Do you know if that happens right after a map change?
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Mikey
Junior Member
Join Date: Apr 2009
Old 11-10-2009 , 05:03   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #445

Does this plugin work with TF2?

I uploaded to my 24/7 Hydro server; yet, does not seem to throw me into spec or kick me when I am afk for more then 3 minutes.

Quote:
// This file was auto-generated by SourceMod (v1.2.4)
// ConVars for plugin "afk_manager.smx"


// Admin Flag for immunity? Leave Blank for any flag.
// -
// Default: ""
sm_afk_admins_flag ""

// Are Admins immune to to the AFK Manager? [0 = DISABLED, 1 = COMPLETE IMMUNITY, 2 = KICK IMMUNITY, 3 = MOVE IMMUNITY]
// -
// Default: "1"
sm_afk_admins_immune "0"

// Is the AFK manager enabled or disabled? [0 = FALSE, 1 = TRUE]
// -
// Default: "1"
sm_afk_enable "1"

// Should the AFK manager exclude checking dead players? [0 = FALSE, 1 = TRUE]
// -
// Default: "0"
sm_afk_exclude_dead "0"

// Minimum amount of connected clients needed to kick AFK clients.
// -
// Default: "6"
sm_afk_kick_min_players "6"

// Should the AFK manager kick clients? [0 = DISABLED, 1 = KICK ALL, 2 = ALL EXCEPT SPECTATORS, 3 = SPECTATORS ONLY]
// -
// Default: "1"
sm_afk_kick_players "1"

// Time in seconds (total) client must be AFK before being kicked.
// -
// Default: "120.0"
sm_afk_kick_time "120.0"

// Time in seconds remaining, player should be warned before being kicked for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_kick_warn_time "30.0"

// Minimum amount of connected clients needed to move clients to spectator.
// -
// Default: "4"
sm_afk_move_min_players "4"

// Move AFK clients to spec before kicking them? [0 = FALSE, 1 = TRUE]
// -
// Default: "0"
sm_afk_move_spec "0"

// Time in seconds (total) client must be AFK before being moved to spectator.
// -
// Default: "60.0"
sm_afk_move_time "60.0"

// Time in seconds remaining, player should be warned before being moved for AFK. [DEFAULT: 30.0 seconds]
// -
// Default: "30.0"
sm_afk_move_warn_time "30.0"
No error logs.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-10-2009 , 17:09   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #446

Quote:
Originally Posted by Mikey View Post
Does this plugin work with TF2?

I uploaded to my 24/7 Hydro server; yet, does not seem to throw me into spec or kick me when I am afk for more then 3 minutes.



No error logs.
Well it seems you have move to spec disabled and did you have more than 6 players in the server?
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daleGEND
AlliedModders Donor
Join Date: Feb 2005
Location: USA
Old 11-11-2009 , 18:03   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #447

Quote:
Originally Posted by Rothgar View Post
Which Mod are you running?

That would only happen that I can see if a player is being initialized and a previous timer was not closed properly.

Also do you know if this happens for just single people every now and then or for all players?

Do you know if that happens right after a map change?
I am using CS:S and it's running on my Zombie:Reloaded server. Um, the errors shows every 2-5 minutes.
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 11-12-2009 , 02:09   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #448

Quote:
Originally Posted by daleGEND View Post
I am using CS:S and it's running on my Zombie:Reloaded server. Um, the errors shows every 2-5 minutes.
That uses bots right?

Is there any specific event that causes it to happen? like when a bot dies or something?
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Cain
SourceMod Donor
Join Date: May 2005
Location: South Carolina, USA
Old 11-30-2009 , 21:43   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #449

If I'm using SM 1.2.4 I use the afk_manager.smx plugin correct ??
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Rothgar
Veteran Member
Join Date: Nov 2007
Old 12-01-2009 , 16:14   Re: AFK Manager (Any Mod) (Version 3.2.3 / Updated October 31 2009)
Reply With Quote #450

Quote:
Originally Posted by Cain View Post
If I'm using SM 1.2.4 I use the afk_manager.smx plugin correct ??
Correct
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