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Immunity Reserve Slots (2.0.8)


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Jamster
Veteran Member
Join Date: Jun 2008
Old 05-29-2010 , 22:56   Re: Immunity Reserve Slots (1.0)
Reply With Quote #91

It only works via console, that's how most reserve slots work anyway but with cbaseserver tools you just need no "free slot" for it to work.
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BeG
Senior Member
Join Date: Jan 2009
Location: Germany
Old 05-30-2010 , 06:43   Re: Immunity Reserve Slots (1.0)
Reply With Quote #92

okay thanks for the info
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-01-2010 , 08:50   Re: Immunity Reserve Slots (1.0.1)
Reply With Quote #93

I've been testing my new version for a while and think it's ready for release, please tell me if you have any issues though. One major new optional feature is the keep balance setting, this will make it so when it kicks a player it'll try and pick a player as to not make the teams autobalance.

Changes:

- Added cvar "sm_irs_keepbalance", this will try and keep team balance best as possible when kicking players as not to trigger an autobalance.
- Drastic recoding for better performance.
- Added use of AskPluginLoad2() for improved late load detection (this makes the plugin require SM 1.3 now).
- Added detection of accidental installation of the default test plugin for CBaseServer tools to avoid any possible problems.
- New verbose logs, now create their own log files instead of spamming regular logs. Also improved verbosity.
- Fixed a small leak which happened if any logging was disabled.
- Spec check now uses a team check instead as in some games it could "incorrectly" flag users as spectating when they were dead. Also flags unassigned players now.
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msleeper
Veteran Member
Join Date: May 2008
Location: Atlanta, Jawjuh
Old 07-01-2010 , 15:38   Re: Immunity Reserve Slots (1.0.1)
Reply With Quote #94

Awesome update, thanks for supporting this killer plugin Jamster!
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-01-2010 , 16:30   Re: Immunity Reserve Slots (1.0.1)
Reply With Quote #95

No problem, glad people are getting some use out of it. :]
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-01-2010 , 22:37   Re: Immunity Reserve Slots (1.0.2)
Reply With Quote #96

God damn, I tested this thing forever and just tonight notice a mistake in it for the balance code O__O
So, extreme emergency update released, lol

Changes:

- Fixed incorrect statement in balance check code.
- Small optimisations.
- Added command check back in for "sm_reskick_immunity" as some servers might expect this as a valid way to grant default immunity if reading the official SM wiki.
- Added the regular SM reserve slot plugin to the plugin checks on startup.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 07-02-2010 , 02:45   Re: Immunity Reserve Slots (1.0.2)
Reply With Quote #97

I really need to find a better way to replace a fill in 6 locations.
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 07-02-2010 , 16:58   Re: Immunity Reserve Slots (1.0.2)
Reply With Quote #98

L 07/02/2010 - 08:27:50: [SM] Plugin encountered error 25: Call was aborted
L 07/02/2010 - 08:27:50: [SM] Native "SetFailState" reported: Please remove plugin reservedslots.smx, when installing IRS please do not use the default plugin that comes with CBaseServer tools.
L 07/02/2010 - 08:27:50: [SM] Displaying call stack trace for plugin "immunityreserveslots.smx":

Could you add the feature to simply move them to the disabled folder, I have SM's disabled in a config anyways. I dont want it to not load because of this
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Last edited by DontWannaName; 07-02-2010 at 17:00.
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-02-2010 , 18:38   Re: Immunity Reserve Slots (1.0.2)
Reply With Quote #99

JUST FOR YOU DUDE, here's a version without the checks so you have a working version.

Er, I just noticed the phrase is a bit wrong there too, haha, oh well, I will sort something out!

Last edited by Jamster; 07-02-2010 at 19:17. Reason: Posted update
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Jamster
Veteran Member
Join Date: Jun 2008
Old 07-02-2010 , 19:16   Re: Immunity Reserve Slots (1.0.3)
Reply With Quote #100

Update posted! >
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