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Release Sounds (1.0.3)


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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 05-13-2015 , 19:36   Re: Sounds (1.0.3)
Reply With Quote #21

Would love an update to this plugin, in CS:GO it crashes the server right now if you attempt to play the sound.

Code:
L 05/13/2015 - 18:27:52: [SM] Native "BfWriteByte" reported: 
L 05/13/2015 - 18:27:52: [SM] Displaying call stack trace for plugin "store\store-sounds.smx":
L 05/13/2015 - 18:27:52: [SM]   [0]  Line 155, C:\Users\Alon\Documents\GitHub\store-sounds\scripting/include/\morecolors_store.inc::MoreColors_CSendMessage()
L 05/13/2015 - 18:27:52: [SM]   [1]  Line 134, C:\Users\Alon\Documents\GitHub\store-sounds\scripting/include/\morecolors_store.inc::MoreColors_CPrintToChatAllEx()
L 05/13/2015 - 18:27:52: [SM]   [2]  Line 180, C:\Users\Alon\Documents\GitHub\store-sounds\scripting\store-sounds.sp::OnSoundUse()
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sneaK
SourceMod Moderator
Join Date: Feb 2015
Location: USA
Old 07-14-2015 , 02:12   Re: Sounds (1.0.3)
Reply With Quote #22

I was able to stop the crashing by deleting lines 172-186, however the sounds do not play, and are required to have the sound folder specified in the attributes field. (ex. sound/misc/godlike.mp3)

Any thoughts? Would love to get this working.
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Stropy
Senior Member
Join Date: Feb 2016
Old 12-15-2017 , 13:30   Re: Sounds (1.0.3)
Reply With Quote #23

Can somebody add an option to disable the sounds client-side? Which means, others can hear it but that one player who wrote something like !sounds won't hear it.
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Robin955
Veteran Member
Join Date: Jun 2013
Old 11-24-2018 , 22:20   Re: Sounds (1.0.3)
Reply With Quote #24

Way to add a sound to Func_button with a price? either in hammer or just with sourcemod?
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