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[TF2] No Enemies In Spawn


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bottiger
AlliedModders Donor
Join Date: Dec 2010
Old 11-20-2014 , 14:20   Re: [TF2] No Enemies In Spawn
Reply With Quote #51

You can blacklist certain maps of course, but that means you need to check every single spawn on every single map you use now and in the future has the correct team.

Or else you risk emptying out your server with people claiming admin abuse.

For a 3 stage map with forward spawns, this means you could be required to check as many as 9 spawns.
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Last edited by bottiger; 11-20-2014 at 21:22.
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Randommagic
Senior Member
Join Date: Jun 2014
Location: -
Old 08-08-2015 , 11:43   Re: [TF2] No Enemies In Spawn
Reply With Quote #52

Is this plugin broken? Not working at the moment for me.
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KillermanGR
Junior Member
Join Date: Oct 2014
Old 08-10-2015 , 13:02   Re: [TF2] No Enemies In Spawn
Reply With Quote #53

This partly works for me. RED's spawn is protected from enemy spies but not BLU's. Also the spies remain alive as long as they stay on the teleporter.

Last edited by KillermanGR; 08-20-2015 at 16:20.
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SmackDaddy
Veteran Member
Join Date: Oct 2009
Old 09-06-2015 , 13:19   Re: [TF2] No Enemies In Spawn
Reply With Quote #54

So this is partially broken?
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DJPlaya
Senior Member
Join Date: Nov 2014
Location: Germany
Old 02-24-2016 , 16:16   Re: [TF2] No Enemies In Spawn
Reply With Quote #55

Brings my server to crash :/
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