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MjrNuT
SourceMod Donor
Join Date: Feb 2008
Location: Under the Beaming CA Sun
Old 03-03-2008 , 16:02   Re: Advertisements
Reply With Quote #11

Quote:
Originally Posted by Extreme_One View Post
Nice work
Thank you.

Coloured chat messages would be a great addition

Anyway I've dropped ^BugS^ Ads plugin now and installed this one
true dat!!
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Addon: SM v1.4.0-dev MM 1.8.5-dev
Plugins: Advertisements, Webshortcuts, spray tracer, SBans, RTD, gScramble Balance, misc
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Old 03-03-2008 , 16:20   Re: Advertisements
Reply With Quote #12

I could do that Frostbyte, but it's nicer to have it say on/off than 1/0 isn't it? And don't make me do {IF}{ELSE} I'll think about it anyway.
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Extreme_One
Veteran Member
Join Date: Nov 2006
Old 03-03-2008 , 17:22   Re: Advertisements
Reply With Quote #13

Any chance you can have {TIMELEFT} read the number of rounds remaining if the map's set to mp_timelimit 0 and suffix with the word Rounds when appropriate?

X Rounds if mp_timelimit 0


(I need to use mp_maxrounds instead of mp_timelimit for cp_badlands )
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FrostbyteX
Senior Member
Join Date: Dec 2007
Old 03-03-2008 , 17:29   Re: Advertisements
Reply With Quote #14

Quote:
Originally Posted by DJ Tsunami View Post
I could do that Frostbyte, but it's nicer to have it say on/off than 1/0 isn't it? And don't make me do {IF}{ELSE} I'll think about it anyway.
Check the cvar limits. If it's 0, 1 then print On/Off.
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fattitj
Member
Join Date: Nov 2006
Old 03-03-2008 , 19:36   Re: Advertisements
Reply With Quote #15

i set the interval to 300, but ads are still appearing every 30 secs
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ThatGuy
Senior Member
Join Date: Nov 2007
Old 03-03-2008 , 19:44   Re: Advertisements
Reply With Quote #16

Sweet ! thanks!
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BrutalGoerge
SourceMod Donor
Join Date: Jul 2007
Old 03-03-2008 , 20:39   Re: Advertisements
Reply With Quote #17

awesome plugin, works great.

seemed like bugs thought of a way to color that chat messages, maybe u can thief some his code. XD
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Old 03-03-2008 , 21:03   Re: Advertisements
Reply With Quote #18

fattitj: It needs a mapchange, I didn't bother to make it update when you change the cvar. I'll obviously look into everything else mentioned, it's just alot of requests, so one feature at a time
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DJ Tsunami
DJ Post Spammer
Join Date: Feb 2008
Old 03-04-2008 , 06:25   Re: Advertisements
Reply With Quote #19

Do you guys know where I can find a list of the color constants? I found like COLOR_DEFAULT (1), COLOR_TEAM (3) and COLOR_GREEN (4) for SourceMod, and COLOR_NORMAL, COLOR_RED, COLOR_BLUE, COLOR_GRAY and COLOR_GREEN for AMX, but I'm not sure if those all work for SourceMod too. Plus I got 3 shades of green for 3, 4 and 5... I'm guessing I can't use all the colors that work for sm_tsay
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FrostbyteX
Senior Member
Join Date: Dec 2007
Old 03-04-2008 , 12:09   Re: Advertisements
Reply With Quote #20

DJ, the COLOR_GREEN, COLOR_TEAM and COLOR_DEFAULT are all colors for chat messages. Their color is exactly as they are defined, and are used as I posted above.

As far as I'm aware, those are the only chat message colors available.

Steve
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