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[CS:S/CS:GO/TF2] shavit's bhoptimer (2.3.0 14/September/2018)


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shavit
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Join Date: Dec 2011
Location: Israel
Old 05-03-2018 , 09:09   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.1.1 02/May/2018)
Reply With Quote #1211

https://github.com/shavitush/bhoptim...ses/tag/v2.1.1

v2.1.1:

* Fixed serious exploit to do with checkpoints. Update ASAP!
* Reduced database load on server start.
* Removed perfect jump% from !wr on old, unmeasured records.
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AuricYoutube
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Join Date: Aug 2016
Location: Here
Old 05-04-2018 , 02:01   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.1.1 03/May/2018)
Reply With Quote #1212

is it possible to make this a course map timer, (no respawning, no godmode)
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LagMyAss
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Join Date: Sep 2016
Location: Greece
Old 05-04-2018 , 08:56   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.1.1 03/May/2018)
Reply With Quote #1213

AuricYoutube, yes through configs on cfg/sourcemod
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shavit
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Old 05-07-2018 , 12:15   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.1.1 03/May/2018)
Reply With Quote #1214

https://github.com/shavitush/bhoptim...ses/tag/v2.1.2

v2.1.2
* Changed default +left/right block behavior.
* 1 now blocks movement, 2 also stops timer.
* Segmented CP menu now pops up when changing between two segmented styles.
* Changed bot flag behavior to ensure bots properly get their entity flags applied.
* Fixed possible memory leak.
* Fixed chat/style setting errors on player connections.
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Last edited by shavit; 05-07-2018 at 12:15.
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shavit
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Old 06-23-2018 , 14:57   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1215

https://github.com/shavitush/bhoptim...ses/tag/v2.2.0

v2.2.0
* Wrote a new chat processor for bhoptimer.
* Uninstall any other chat processor you have installed.
* Changed clan tag `{time}` to display only at 1 second or above.
* Ensured segmented replays with deleted replay data are gone.
* Added `shavit_misc_speclist` for misc's !speclist.
* Added `shavit_hud_speclist` for HUD's spectator list.
* Fixed chat color injections.
* Fixed percentile ranking titles being broken.
* Fixed SQL error on new setups.
* Removed flat zone cvar, added shavit-zones config instead.
* Removed custom spawn from cfg to prevent confusions.
* Made viewangle recording use verified angles instead. This makes replays smoother, and removes *most* (not all) of the flickering from segmented replays.
* Made CP save targetname/classname, both are very efficient now! Closer to real save states.
* Added shavit_misc_maxcp and shavit_misc_maxcp_seg.
* Fixed invalid client error on CP saving.
* Fixed top-left HUD not showing correct style/track data.
* Removed unused 'spawn point' zone setting.
* Minor optimizations all around the codebase.
* Fixed !save behaving differently from the !cp menu option.
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die_man
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Join Date: Jul 2017
Old 07-11-2018 , 13:42   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1216

Influx or shavit timer, which one is better for bhop server?
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89LampShade
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Join Date: Jul 2018
Old 07-11-2018 , 22:15   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1217

Quote:
Originally Posted by die_man View Post
Influx or shavit timer, which one is better for bhop server?
Shavit's for sure
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shavit
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Old 07-12-2018 , 08:58   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1218

Quote:
Originally Posted by die_man View Post
Influx or shavit timer, which one is better for bhop server?
Not to shame Influx, but I designed my timer around the bhop meta, around what the players are used to and what they're comfortable with.
Influx seems like it's better for surf servers.
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8guawong
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Old 07-12-2018 , 09:14   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1219

Quote:
Originally Posted by die_man View Post
Influx or shavit timer, which one is better for bhop server?
this post is like going to microsoft and ask them if windows is better than linux
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8guawong
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Old 07-12-2018 , 09:14   Re: [CS:S/CS:GO/TF2] shavit's bhoptimer (2.2.0 23/June/2018)
Reply With Quote #1220

Quote:
Originally Posted by shavit View Post
Not to shame Influx, but I designed my timer around the bhop meta, around what the players are used to and what they're comfortable with.
Influx seems like it's better for surf servers.
in what way? could you elaborate?
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