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CS:S Blood & Gore v5.3.2


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tftpapst
Member
Join Date: Oct 2006
Old 04-20-2008 , 03:49   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #111

Version 2.5 still clientcrash.
hl2.exe error in datacache.dll
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 04-20-2008 , 05:37   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #112

v2 Is realy better

Is the same problem as previously by v2.4 but v2.5 is better
1 hour an longer ran it well and then ...crash the game
with...................
Enigine Error "CutLinkedOverFlow"

Not all at once

Greetz JaY

Last edited by J@y-R; 04-20-2008 at 05:39.
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Rothgar
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Join Date: Nov 2007
Old 04-20-2008 , 07:38   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #113

2.5 seems to be working fine on our server. We had the same issue with the Physics on the old one it just gets to be too many I think maybe they need to have a timer clean them up after a period of time.
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Rothgar
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Old 04-20-2008 , 07:42   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #114

Quote:
Originally Posted by J@y-R View Post
v2 Is realy better

Is the same problem as previously by v2.4 but v2.5 is better
1 hour an longer ran it well and then ...crash the game
with...................
Enigine Error "CutLinkedOverFlow"

Not all at once

Greetz JaY
Jay make sure you aren't using goremode "g" if you are running CSSM because I think it already removes ragdolls

I would also suggest updating to the latest snapshot release of the 1.0 branch, my version is:

04:40:59 SourceMod Version Information:
SourceMod Version: 1.0.1.2077
JIT Version: JIT (x86), 1.0.1.2038
JIT Settings: Generic i686
http://www.sourcemod.net/
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 04-20-2008 , 08:05   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #115

Yes on my server run Deathmatch
Deathmatch already removed themselves Ragdools
Yes I use flag "g"

Do you think it's better without a flag at Deathmatch

My Sourcemod version is the stable version of releases
1.0.0 1946

If I use a snapshot, I have no category Server Commands in my admin menu
I do not understand the Dynamic Admin Menu

Greetz JaY
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Rothgar
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Join Date: Nov 2007
Old 04-20-2008 , 08:22   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #116

Quote:
Originally Posted by J@y-R View Post
Yes on my server run Deathmatch
Deathmatch already removed themselves Ragdools
Yes I use flag "g"

Do you think it's better without a flag at Deathmatch

My Sourcemod version is the stable version of releases
1.0.0 1946

If I use a snapshot, I have no category Server Commands in my admin menu
I do not understand the Dynamic Admin Menu

Greetz JaY
Then don't use flag "g", flag "g" in GoreMod is removing ragdolls which could potentially crash because it might get removed at the same time by deathmatch, which is why it was seperated as per his post.


If you update you can use all your plugins, the 1.0 trunk branch is just updates/bugfixes for the stable release. Backup your entire folder and then merge the changed files into the updated ones it the easiest way.

If you are missing a plugin just copy it over and recompile.
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DiscoBBQ
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Join Date: Jan 2005
Location: Clemson, South Carolina
Old 04-20-2008 , 08:55   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #117

I've noticed that people time out a few seconds after they die on my server, too. Overflow on blood and stuff wouldn't be it because they get removed. Maybe they have an older end computer that cant handle it? I'm not sure but this is extremely frustrating. I put up v1.4 for anyone who wanted that.
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J@y-R
Senior Member
Join Date: Jan 2007
Location: Hamburg (Germany)
Old 04-20-2008 , 12:21   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #118

Give it not a way to fix this for all player
Low or High PC

This is so nice this Plugin


by me crash the game too
my pc is not old ^^

I have

Dual-Core CPU 64 AMD 5200+
2 GB RAM
320 GB SATA2 HD
256 MB Graphig Card by ATI

Greetz JaY

Last edited by J@y-R; 04-20-2008 at 12:42.
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DiscoBBQ
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Old 04-20-2008 , 13:01   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #119

Ill keep workin on this though
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DiscoBBQ
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Old 04-25-2008 , 19:11   Re: GoreMod v2.5 by Pinkfairie
Reply With Quote #120

Requesting this get trashed because its broken and full of crashing
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