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CS:S Blood & Gore v5.3.2


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monkie
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Join Date: Oct 2006
Location: Shanghai, China
Old 04-17-2008 , 23:19   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #91

Well, version 2.3 runs more smoothly on normal CS: S mod, yet still crashes on my "Deathmatch 2.1.0.466 + Gungame 1.0.0 Beta5" server.

The problem should be related to the CSS: DM plugin.
Good news is, server doesn't crash anymore, bad is client always crashes out to the desktop...

(my plugin: Sourcemod 1.1.0 build 2079 now)
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Last edited by monkie; 04-17-2008 at 23:22.
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DiscoBBQ
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Location: Clemson, South Carolina
Old 04-18-2008 , 07:17   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #92

I figured out the problem for cssdm, ill upload it when im home later today.

and "
Quote:
Good news is, server doesn't crash anymore, bad is client always crashes out to the desktop...
your talking about cssdm right?
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monkie
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Old 04-18-2008 , 08:33   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #93

Quote:
Originally Posted by Pinkfairie View Post
I figured out the problem for cssdm, ill upload it when im home later today.

and " your talking about cssdm right?
ye, exactly, hope u can resolve the collision between cssdm and goremod
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SixSicSix
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Join Date: Jan 2008
Old 04-18-2008 , 10:46   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #94

Yeah when I run it now without goreflag e, the client crashes.

Server's fine I think...
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Digital
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Join Date: Dec 2007
Location: Columbus, GA
Old 04-18-2008 , 15:20   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #95

I have the same problem with clients crashing out on two of my servers. One is a regular pub server and the other one is ZombieMod.
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J@y-R
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Join Date: Jan 2007
Location: Hamburg (Germany)
Old 04-19-2008 , 07:55   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #96

Hey

I tested version 2.3 on Sourcemod 1.0.0 1946 on CSS

Good news is, server doesn't crash anymore, but now is client always crashes out to the desktop..

With Engine Error

Greetz JaY
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DiscoBBQ
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Location: Clemson, South Carolina
Old 04-19-2008 , 08:42   Re: GoreMod v2.3 by Pinkfairie
Reply With Quote #97

Yeah apparently there were two types of crashing going on before, serverside and clientside. Serverside crashing was happening because of trying to remove stale ragdoll bodys on goredeath. Clientside crashing is happening because of the bloodstreams. Crashing on deathmatch servers is happening because both CSSDM and Goremod try to remove dead bodys. I've added support for CSSDM and im testing right now with 30 bots in fy_iceworld on the clientcrash. I'm about 95% sure its fixed right now, im gonna test it live on my hl2dm server soon and upload it later today if all goes well.
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DiscoBBQ
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Old 04-19-2008 , 09:24   Re: GoreMod v2.4 by Pinkfairie
Reply With Quote #98

2.4 out, i feel good about this one
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Rothgar
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Join Date: Nov 2007
Old 04-19-2008 , 10:59   Re: GoreMod v2.4 by Pinkfairie
Reply With Quote #99

Quote:
Originally Posted by Pinkfairie View Post
2.4 out, i feel good about this one
Wow you are awesome, glad to see some of the new features coming out too, thanks, will let you know how it goes.
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J@y-R
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Old 04-19-2008 , 12:31   Re: GoreMod v2.4 by Pinkfairie
Reply With Quote #100

Nice work

Now no client crash thats is nice

and

Is the Blood-Flag "C" the right flag for remove/add for Blood on Sreen

Greetz
JaY
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