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[CSS/CS:GO] Weapon Restrict


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Xaphan
SourceMod Donor
Join Date: Jun 2008
Old 02-06-2013 , 22:10   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1331

Quote:
Originally Posted by zeroibis View Post
You need to update SDK hooks gamedata
Quote:
Originally Posted by Dr!fter View Post
Lets clear some things up, this does not use gamedata, this will not break 99% of the time. if something does not work its most likely related to sourcemod or sdkhooks. I will look when i get a chance.
^this
I also updated SDK hooks gamedata, with no success... for now we used a simplified version weapon restrict.
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Last edited by Xaphan; 02-06-2013 at 22:12.
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Ex0duS5150
Junior Member
Join Date: Feb 2013
Old 02-06-2013 , 23:29   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1332

Quote:
Originally Posted by Xaphan View Post
^this
I also updated SDK hooks gamedata, with no success... for now we used a simplified version weapon restrict.

^^Would be as so kind to direct me to said plugin? ^^ it would be highly appreceated as i cant get this one to work anymore..
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Xaphan
SourceMod Donor
Join Date: Jun 2008
Old 02-07-2013 , 02:31   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1333

Quote:
Originally Posted by Ex0duS5150 View Post
^^Would be as so kind to direct me to said plugin? ^^ it would be highly appreceated as i cant get this one to work anymore..
It hasn't been released here, it just filters buy, autobuy and rebuy.
Doesn't have any team limits nor checks item pickup.

It was thrown together and not in any condition to be released.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 02-07-2013 , 07:57   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1334

I just tested and, surprise it works fine...

What i used on Linux:

SourceMod 1.4.7
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184
And the released version on the first post.

For the beta (the one for cs:go and cs:s)
SourceMod 1.5.0
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184 (YOU MUST RENAME THE FILE TO sdkhooks.ext.2.css.so for SM 1.5)

NOTE: On windows you just need a 2.2 snapshot of SDKHooks (you shouldnt even need to upgrade anything for windows iirc)

k
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BomBaSK
Junior Member
Join Date: Mar 2011
Old 02-07-2013 , 09:19   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1335

Quote:
Originally Posted by Dr!fter View Post
I just tested and, surprise it works fine...

What i used on Linux:

SourceMod 1.4.7
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184
And the released version on the first post.

For the beta (the one for cs:go and cs:s)
SourceMod 1.5.0
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184 (YOU MUST RENAME THE FILE TO sdkhooks.ext.2.css.so for SM 1.5)

NOTE: On windows you just need a 2.2 snapshot of SDKHooks (you shouldnt even need to upgrade anything for windows iirc)

k
Hey, im using the latest sourcemod 1.4.7 and mm 1.9.2 for linux.
I updated sdk hooks to version sdkhooks 2.2.0-dev-hg205 with that "https://forums.alliedmods.net/showpo...postcount=2184" fix. And weapon restrict still not working .

Can anybody explain? Thx...
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Padovski
SourceMod Donor
Join Date: Oct 2012
Location: Ireland
Old 02-07-2013 , 09:40   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1336

Quote:
Originally Posted by Dr!fter View Post
I just tested and, surprise it works fine...

What i used on Linux:

SourceMod 1.4.7
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184
And the released version on the first post.

For the beta (the one for cs:go and cs:s)
SourceMod 1.5.0
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184 (YOU MUST RENAME THE FILE TO sdkhooks.ext.2.css.so for SM 1.5)

NOTE: On windows you just need a 2.2 snapshot of SDKHooks (you shouldnt even need to upgrade anything for windows iirc)

k
I have got the same setup as you tested on, but server get "stuck" on the worm-up mode, when I switch worm-up off, plugin half works(you can buy the weapon, then it will be taken from you, no refund given and don't play sound or chat massage is displayed that this weapon is restricted).

Don't really know what to do now. Please help.

Last edited by Padovski; 02-07-2013 at 09:42.
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pho3nix
Junior Member
Join Date: Feb 2013
Location: Germany
Old 02-07-2013 , 10:11   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1337

Weapon restrict is works great (on linux server CSS)with:

sourcemod 1.5.0 - hg3764
metamod 1.10.0 - hg817
sdkhooks 2.3 with patch

weapon restrict 3.1.3

thx for this nice plugin. thx thx thx

Last edited by pho3nix; 02-07-2013 at 10:12.
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chuj
Member
Join Date: Jan 2012
Location: Kraków, Poland
Old 02-07-2013 , 10:30   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1338

Quote:
Originally Posted by chuj View Post
Taser doesn't work on warmup. Players have only knives.
My warmup config:
Code:
// This file is where you will list all weapons
// that will be used for the warmup system.
// Weapons should be listed in the following format:
// hegrenade
// glock
taser
Still does not work.
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doa
Member
Join Date: Nov 2007
Old 02-07-2013 , 12:15   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1339

I've been trying out different option with sm_allow_restricted_pickup and sm_allow_awp_pickup, but unable to set it up the way I like.

What I want is:
* Only possible to purchase 1 AWP per team
* Be able to pick up opponents AWP if dropped
* Upon next round one of the AWP's ( the "youngest") should disappear, and the owner be refounded.

My current setup does exactly the above, but the issue is that players are able to drop awp in spawn and buy another one, and the team can start the round with multiple AWP's. Is it possible to stop this "exploit"?

Thanks
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Ex0duS5150
Junior Member
Join Date: Feb 2013
Old 02-07-2013 , 15:12   Re: [CSS/CS:GO] Weapon Restrict
Reply With Quote #1340

Quote:
Originally Posted by Dr!fter View Post
I just tested and, surprise it works fine...

What i used on Linux:

SourceMod 1.4.7
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184
And the released version on the first post.

For the beta (the one for cs:go and cs:s)
SourceMod 1.5.0
Metamod 1.9.2
SDKHooks https://forums.alliedmods.net/showpo...postcount=2184 (YOU MUST RENAME THE FILE TO sdkhooks.ext.2.css.so for SM 1.5)

NOTE: On windows you just need a 2.2 snapshot of SDKHooks (you shouldnt even need to upgrade anything for windows iirc)

k
I have been working on this like im sure many others have and i can not get the server to stop crashing when your plugin is enabled.. I have been running a server for like almost 3 years now "noob", and have been able to figure out every problem thrown my way but not this one..

Things ive tried:
sdkhooks-2.2.0-dev-hg185-windows
sdkhooks-2.2.0-dev-hg203-windows
sdkhooks-2.2.0-dev-hg205-windows
sdkhooks-2.3.0-hg250-windows
SourceMod 1.5.0-hg3766
SourceMod 1.5.0-hg3765
SourceMod 1.5.0-hg3764

In every instance, it crashes the server when your plugin is present.. Take your plugin out and viola it works again.. I currently run 8 other custom plugins they all work fine..

Im on a windows machine renting a gameserver.. I highly doubt its me but i mean everyone is prone to error.. Im working from an FTP environment and file structure and folder trees are not that hard of a concept to grasp so im not sure if im making a mistake where it would be.. Any ideas?

***EDIT The plugin works perfect when you update the plugin itself, my goodness i never did that till just now and it works perfect.. Thanks Dr!fter..

Last edited by Ex0duS5150; 02-07-2013 at 17:52. Reason: wrong information
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