Version 0.2.1.9
* Gamedata-less and SMLIB-less -
by Shadowysn (I didn't find StrikerMan's version or the GD-less fork by TnTSCS until I finished this edit by myself sorry)
* Updater functionality removed since plugin has not seen any updates in a long time.
It can still be re-enabled by USE_UPDATER define.
- by Shadowysn
= TnTSCS FORK MERGE
+ Added ability to change scale of models
(requested by Allower)
+ Added ability to use and send custom models to the download table
= TnTSCS FORK MERGE
+ Added weapon_knife to ignore list
= TnTSCS FORK MERGE
+ Enhanced ammo box model scale to have separate values for Pistols, Rifles, and Shotguns.
* Fixed the physics of the scaled models not being scaled as well, causing the 'floaty' issue described in
https://forums.alliedmods.net/showpo...&postcount=176 - by Shadowysn
= Suggested by pubhero:
+ Team-based color can be applied to the ammo boxes using
sm_afd_color_t and
sm_afd_color_ct cvars
- by Shadowysn
+ Team-based pickup restriction functionality, use
sm_afd_team_restrict - by Shadowysn
+ Ammo can now have velocity/damage parameters set with the
sm_afd_damagemode cvar
- by Shadowysn
+ Ammo can now have health which takes effect in
sm_afd_damagemode 2, using the
sm_afd_health cvar.
When destroyed, dust particle effects and broken brass/shells based on ammo count will be spawned.
NOTE: These effects will not be spawned if the ammo box wasn't shot or exploded
- by Shadowysn
No
#include autoexecconfig or any of it's functions since original base plugin doesn't come with it.
Updater is disabled as well meaning it won't use Updater functionality if possible.
At least for
Updater though, you can re-enable it by setting the
USE_UPDATER define to
1 and compiling.