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Map (insert map here) differs from the servers...


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axel8777
Junior Member
Join Date: Feb 2016
Old 03-15-2016 , 14:12   Map (insert map here) differs from the servers...
Reply With Quote #1

I get this error when Im using a community map on my server. I can launch the map once and play on it. But the second time the server kicks me with the message
Quote:
Your map [maps/surf_greatriver_csgofix.bsp] differs from the server's
And after that I can't connect at all...

Server.cfg:
Quote:
// read in any bans. this needs to be done at the start to give the server
// time to process them before we ask them to be written back out.
exec banned_user.cfg
exec banned_ip.cfg

hostname "Axelelele&Company SURF DM [SW - FASTDL]"
sv_tags stamm, surf, casual, competitive, store, shop, trails, bhop, jetpack
rcon_password "not_giving_this_out_you_bastards"
sv_password ""

sv_downloadurl "http://axel.undin.se:8080/csgo"
sv_allowdownload 1
sv_allowupload 1

//The amount of time players are frozen to buy items
mp_freezetime 0
sv_cheats 0

//Other Configs
mp_friendlyfire 0
mp_autokick 0
mp_freezetime 0
mp_roundtime 15
mp_roundtime_defuse 15
mp_roundtime_hostages 15
mp_warmup_end
mp_warmuptime 0
mp_freezetime 0
mp_autoteambalance 0
mp_limitteams 0
mp_round_restart_delay 2
mp_restartgame 1
mp_solid_teammates 0
sv_airaccelerate 2000
sv


// These are important for performance reasons. FPS needs to be 0
// in order to maintain a high FPS (the default is 300) and therefore
// prevent missed ticks; having a high sv_minrate makes sure that
// clients don't get choke.
fps_max 0
sv_minrate 128000
sv_maxrate 0
// We could also require clients to have a high cmdrate here,
// so that they have a smoother gameplay experience.
// 128 is the maximum supported by the engine.
sv_mincmdrate 128
// The engine does not support sv_minupdaterate as of 8/23/2012.


// write out any bans
writeid
writeip

// further settings can be adjusted in "cfg/autoexec.cfg" and "gametypes.txt".
// "cfg/autoexec.cfg" is used to define the default map, mapcycle, and game
// mode, and "gametypes.txt" can be used to define settings like the ones
// above, and others, on a finer-grained level, as well as to set up the
// "map groups", which determine which maps are played for each game
axel8777 is offline
Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 03-15-2016 , 17:57   Re: Map (insert map here) differs from the servers...
Reply With Quote #2

Did you hash check the three maps? The one on your server, the one in your fast download, and the one you have in your local CS:GO folder? It says they differ, and probably stands true.

Also, you should begin by using proper usage of your commands:
https://developer.valvesoftware.com/...ual_server.cfg
The entire section for "Other configs" and "The amount of time players are frozen to buy items" will be overwritten, and also sv means nothing.
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axel8777
Junior Member
Join Date: Feb 2016
Old 03-16-2016 , 04:31   Re: Map (insert map here) differs from the servers...
Reply With Quote #3

Sorry if Im retarded. But what do you mean by hash check? All the maps are the same in the local, server and fastdl.
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Maxximou5
AlliedModders Donor
Join Date: Feb 2013
Old 03-16-2016 , 06:33   Re: Map (insert map here) differs from the servers...
Reply With Quote #4

I would upload the map you have in your local directory to your fast download and server once more.

Here is a guide on what I mean by hash checking -> LINK

Last edited by Maxximou5; 03-16-2016 at 06:34.
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xines
Veteran Member
Join Date: Aug 2013
Location: Denmark
Old 03-16-2016 , 09:56   Re: Map (insert map here) differs from the servers...
Reply With Quote #5

When i try to connect to your sv_downloadurl "http://axel.undin.se:8080/csgo" i get "ERR_CONNECTION_TIMED_OUT", could possible be the reason?
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axel8777
Junior Member
Join Date: Feb 2016
Old 03-16-2016 , 14:54   Re: Map (insert map here) differs from the servers...
Reply With Quote #6

my nginx server wasn't running when you tried to connect.
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