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[L4D & L4D2] Incapped Meds munch


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ne0cha0s
Senior Member
Join Date: Mar 2010
Old 04-21-2010 , 23:37   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #51

Quote:
Originally Posted by dirka_dirka View Post
yes releasing a hand from the ledge and putting all your weight onto just 1 so that you can open a bottle of pills with your teeth and inhale the bottle is definitely believable.. this is almost as silly as the guy who was asking for incapped people being able to climb ladders.
since when does EVERYTHING in left 4 dead make sense? and ok, maybe not pills, but i still say if you shoot up some adrenaline it should give you the proper strength to pick yourself up. i know people who parkour and it's not that rediculous of a thought
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ne0cha0s
Senior Member
Join Date: Mar 2010
Old 04-24-2010 , 11:42   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #52

btw, issues with this since the passing update. when you pass someone who's down your meds, you still keep yours.
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Newf
Senior Member
Join Date: Dec 2009
Old 04-26-2010 , 22:36   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #53

i'm noticing with this plugin too now that even though i have it set so you don't lose your pills/shot, if you get inturrupted, you still lose it
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siangc
Senior Member
Join Date: Mar 2010
Old 05-10-2010 , 08:01   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #54

L 05/09/2010 - 16:48:07: SourceMod error session started
L 05/09/2010 - 16:48:07: Info (map "c1m4_atrium") (file "errors_20100509.log")
L 05/09/2010 - 16:48:07: [SM] Native "KillTimer" reported: Invalid timer handle 0 (error 4)
L 05/09/2010 - 16:48:07: [SM] Displaying call stack trace for plugin "l4d2_incappedmedsmunch.smx":
L 05/09/2010 - 16:48:07: [SM] [0] Line 212, l4d2_incappedmedsmunch.sp::InterruptMunch()
L 05/09/2010 - 16:48:07: [SM] [1] Line 264, l4d2_incappedmedsmunch.sp::Event_PlayerHurt()
L 05/09/2010 - 16:505: Error log file session closed.

I'm getting these errors many times in my logs. Is it anything to worry about?
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stufz
Member
Join Date: Jan 2010
Old 05-11-2010 , 18:40   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #55

its telling you that its not working as supposed to. I took it off my server after seeing those same lines in my error log.
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-11-2010 , 18:41   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #56

Timer Handle 0 errors are not to worry about themselves. Sourcemod just sucks at Timer Handles.


Quote:
btw, issues with this since the passing update. when you pass someone who's down your meds, you still keep yours.
If anything, a Sourcemod bug. But i dont think the Passing broke anything in that direction..
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ne0cha0s
Senior Member
Join Date: Mar 2010
Old 05-11-2010 , 19:15   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #57

Quote:
Originally Posted by AtomicStryker View Post
If anything, a Sourcemod bug. But i dont think the Passing broke anything in that direction..
ok, but it's still allowing players to keep their meds after they pass them to a survivor that is incapacitated, i've been updating to the latest stable builds of sourcemod as well, so i'm not sure what's causing it. i haven't seen any errors logged either
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DJ_WEST
Senior Member
Join Date: Jul 2005
Location: Russian Federation
Old 05-12-2010 , 07:58   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #58

AtomicStryker, you can change type of progress bar, which see the player. I think use type, which is displayed when a player revived by another player look much better than randomly message.

In SetupProgressBar function try:
Code:
SetEntPropEnt(client, Prop_Send, "m_reviveOwner", client)
In KillProgressBar function:
Code:
SetEntPropEnt(client, Prop_Send, "m_reviveOwner", 0)
Attached Thumbnails
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AtomicStryker
Veteran Member
Join Date: Apr 2009
Location: Teutonia!!
Old 05-12-2010 , 08:24   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #59

Thanks DJ_West, ill put it in the next version


@neo

Try this one. Particularly passing Meds to incapped people. If RemovePlayerItem is broken someone needs to file a bug about it.


It logs removing Pills/Adrenaline both to chat and logfile.


EDIT:
Is Firstpost-version now.

Last edited by AtomicStryker; 08-06-2010 at 16:14.
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ne0cha0s
Senior Member
Join Date: Mar 2010
Old 05-12-2010 , 15:43   Re: [L4D & L4D2] Incapped Meds munch
Reply With Quote #60

hey atomic, thanks for the update, but it's still not taking away the pills when you pass them =/
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