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Advanced Weapon Tracers 1.3.0 (21 jun 2008)


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mmir
Junior Member
Join Date: Mar 2007
Old 11-05-2007 , 14:35   Re: Advanced Weapon Tracers
Reply With Quote #21

good idea plugin to let me try it
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 11-13-2007 , 07:11   Re: Advanced Weapon Tracers
Reply With Quote #22

Seems kinda useless, lower level than the others ones out. Unapproved.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 11-13-2007 , 08:48   Re: Advanced Weapon Tracers
Reply With Quote #23

Quote:
Originally Posted by Hawk552 View Post
lower level than the others ones out.
Could you please explain how it is lower level ?

Also this one has 3 more definitely unique features than others :

- multi traces for burst weapons
- no traces for silenced weapons
- activate/deactivate according to weapons category

Others plugin use the CurWeapon event that is not always accurate, some of the other plugins even make a trace when players change their weapon, not shooting.
One of the other plugins makes beams, i didn't want to put this in mine cause i don't like this and it doesn't look natural.

Also i was planing to add this feature, i was just waiting it would first be approuved (i'll add it wherever the plugin will be).

Please reconsider all of this.

Last edited by ConnorMcLeod; 11-14-2007 at 04:58.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 11-14-2007 , 04:37   Re: Advanced Weapon Tracers
Reply With Quote #24

Hm. I would like to know the explanation too. ( This one is better coded & has more features )
I think that you should take a look at the others plugins, and after, reconsidering your decision.
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Last edited by Arkshine; 11-14-2007 at 04:46.
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bmann_420
AMX_Super Pooper
Join Date: Jan 2005
Location: [SuperCentral.co]
Old 11-14-2007 , 14:41   Re: Advanced Weapon Tracers
Reply With Quote #25

I dont mean to join the ban wagon here, but I agree with arkshine. The only real decent one I have found for this I had to compile myself.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-04-2007 , 06:55   Re: Advanced Weapon Tracers
Reply With Quote #26

Quote:
Originally Posted by connorr View Post
Could you please explain how it is lower level ?

Also this one has 3 more definitely unique features than others :

- multi traces for burst weapons
- no traces for silenced weapons
- activate/deactivate according to weapons category

Others plugin use the CurWeapon event that is not always accurate, some of the other plugins even make a trace when players change their weapon, not shooting.
One of the other plugins makes beams, i didn't want to put this in mine cause i don't like this and it doesn't look natural.

Also i was planing to add this feature, i was just waiting it would first be approuved (i'll add it wherever the plugin will be).

Please reconsider all of this.
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 12-04-2007 , 08:18   Re: Advanced Weapon Tracers
Reply With Quote #27

Hawk has been really busy lately; I'll look at the plugin and compare and contrast yours with the others and make another decision perhaps later to day.
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Quote:
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your retatred
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 12-04-2007 , 09:15   Re: Advanced Weapon Tracers
Reply With Quote #28

Thanks, take your time.
I'm just fine with it to be reconsidered.
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 12-06-2007 , 20:29   Re: Advanced Weapon Tracers
Reply With Quote #29

Funny I thought this would be approved and the others re-checked to see if they should be unapproved, oh well guess that's hawk for ya.

Nice job anyway connorr.
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Zenith77
Veteran Member
Join Date: Aug 2005
Old 12-22-2007 , 13:38   Re: Advanced Weapon Tracers
Reply With Quote #30

Re-approved.
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Quote:
Originally Posted by phorelyph View Post
your retatred
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