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Solved error in .sma with TEAM_COLOR


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Awesomerp
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Join Date: Jan 2021
Old 02-14-2021 , 17:31   Re: error in .sma with TEAM_COLOR
Reply With Quote #31

thank you for the reply, I am not really advanced in coding just trying to understand and make a fun server should I just somehow replace the "NORMAL" value with different one?

Last edited by Awesomerp; 02-14-2021 at 19:09.
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fysiks
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Location: Flatland, USA
Old 02-14-2021 , 19:17   Re: error in .sma with TEAM_COLOR
Reply With Quote #32

If you want it to compile and work then yes . You'll just have to be careful to know which one is used where so that you change the correct ones. It's hard to say what you changed since I'm not sure which version of the plugin you started with.
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Awesomerp
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Join Date: Jan 2021
Old 02-15-2021 , 08:38   Re: error in .sma with TEAM_COLOR
Reply With Quote #33

Originally I have necros blockmaker and I use it on my server and it's working fine, I added several weapon blocks and grenades.
But since necros blockmaker do not have "pole" form blocks I tried to add them myself but not successfully. Using the example of hns1.sma
Then I tried using the hns.sma instead of the necros blockmaker, but as we see it has problems.
I can attach my modified blockmaker by necro if someone could help me or give me a guide to add the "pole" block type to it, would highly appreciate. (since this bm only have small, normal, large blocks)

Last edited by Awesomerp; 02-16-2021 at 10:22.
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fysiks
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Old 02-15-2021 , 22:06   Re: error in .sma with TEAM_COLOR
Reply With Quote #34

If you are no longer having issues with the team color issue, you should create a new thread for the new topic.
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Awesomerp
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Join Date: Jan 2021
Old 02-16-2021 , 06:33   Re: error in .sma with TEAM_COLOR
Reply With Quote #35

Oh okay then, thank you for the help will do it.
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