Code:
L 01/04/2021 - 06:38:38: [CSTRIKE] Invalid player 8 (not in-game)
L 01/04/2021 - 06:38:38: [AMXX] Displaying debug trace (plugin "best_player.amxx", version "1.0")
L 01/04/2021 - 06:38:38: [AMXX] Run time error 10: native error (native "cs_get_user_team")
L 01/04/2021 - 06:38:38: [AMXX] [0] phpFFGgcW.sma::hamTakeDamage (line 33)
Code:
L 01/04/2021 - 06:38:55: [CSTRIKE] Invalid player 8 (not in-game)
L 01/04/2021 - 06:38:55: [AMXX] Displaying debug trace (plugin "best_player.amxx", version "1.0")
L 01/04/2021 - 06:38:55: [AMXX] Run time error 10: native error (native "cs_get_user_team")
L 01/04/2021 - 06:38:55: [AMXX] [0] phpFFGgcW.sma::EventDeathMsg (line 45)
PHP Code:
public hamTakeDamage(victim, inflictor, attacker, Float:damage, DamageBits)
{
if( 1 <= attacker <= 32)
{
if(cs_get_user_team(victim) != cs_get_user_team(attacker))
g_iDmg[attacker] += floatround(damage)
else g_iDmg[attacker] -= floatround(damage)
}
}
PHP Code:
public EventDeathMsg()
{
new killer = read_data(1)
new victim = read_data(2)
new is_hs = read_data(3)
if(killer != victim && killer && cs_get_user_team(killer) != cs_get_user_team(victim))
{
g_iKills[killer]++;
if(is_hs)
g_iHS[killer]++;
}
else g_iKills[killer]--;
}
Line 33 :
PHP Code:
if(cs_get_user_team(victim) != cs_get_user_team(attacker))
Line 45 :
PHP Code:
if(killer != victim && killer && cs_get_user_team(killer) != cs_get_user_team(victim))