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[CS:GO] FurienGO [1.5.1] (Updated: 08.03.2017 [D.M.Y]) - !Private release!


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M. Silva
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Join Date: Dec 2014
Location: My house
Old 12-11-2015 , 10:00   Re: [CS:GO] FurienGO - Developing
Reply With Quote #11

Quote:
Furiens are very fast and invisible when they are not moving.
How are they fast when they're not moving? WUT

Last edited by M. Silva; 12-11-2015 at 10:01.
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ESK0
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Old 12-11-2015 , 10:11   Re: [CS:GO] FurienGO - Developing
Reply With Quote #12

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Originally Posted by M. Silva View Post
How are they fast when they're not moving? WUT
WUT ? Are you serious ?
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TheWho
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Join Date: Jul 2012
Old 12-11-2015 , 10:18   Re: [CS:GO] FurienGO - Developing
Reply With Quote #13

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Originally Posted by ESK0 View Post
I thought about Altair but your Predator looks good aswell, but Altair is not updated yet. So probably I will choose yours.

Thanks
Why do I have altair then on my servers and all other models aswell?
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Old 12-11-2015 , 10:43   Re: [CS:GO] FurienGO - Developing
Reply With Quote #14

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Originally Posted by TheWho View Post
Why do I have altair then on my servers and all other models aswell?
Of course you can, But Altair's weapon holding and skeleton is not updated.
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-11-2015 , 11:33   Re: [CS:GO] FurienGO [DEV] <0.1a>
Reply With Quote #15

I will participate in the developing of this gamemode with ESK0
@ESK0 we have a server where testing this gamemode? I can provide a server if is needed. Also the feedback of players will be important too.
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ESK0
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Old 12-11-2015 , 11:56   Re: [CS:GO] FurienGO [DEV] <0.1a>
Reply With Quote #16

Quote:
Originally Posted by Franc1sco View Post
I will participate in the developing of this gamemode with ESK0
@ESK0 we have a server where testing this gamemode? I can provide a server if is needed. Also the feedback of players will be important too.
I have my own server for testing in France, but I am not sure about mysql server.
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yash1441
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Join Date: Feb 2015
Location: Illuminati HQ
Old 12-13-2015 , 11:32   Re: [CS:GO] FurienGO [DEV] <0.1a>
Reply With Quote #17

Will be looking forward to seeing how you implement the Wallhang because mine is buggy as hell
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Old 12-13-2015 , 15:07   Re: [CS:GO] FurienGO [DEV] <0.1a>
Reply With Quote #18

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Originally Posted by yash1441 View Post
Will be looking forward to seeing how you implement the Wallhang because mine is buggy as hell
nah Ok )
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Old 12-14-2015 , 04:34   Re: [CS:GO] FurienGO [DEV] <0.2>
Reply With Quote #19

#Updated: https://github.com/ESK0/FurienCSGO/c...f889acff063b05
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ESK0
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Old 12-15-2015 , 06:32   Re: [CS:GO] FurienGO [DEV] <0.2> - 14.12.2015 -
Reply With Quote #20

#Updated: https://github.com/ESK0/FurienCSGO/c...416148d56d6f42
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