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Dev Kit and Information about > Codename Cure


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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 02-13-2017 , 08:05   Dev Kit and Information about > Codename Cure
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Steam Group for Devs, Mappers an Hosters
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As of 25.7.17 (V 2.3.1):
AppID : 355180
Server App ID : 383410
Game Folder/Shorty : cure
Max Player Count : 5 (+1 per SourceTV (Note: there are currently no Bugs, but 6 Players isent oficially supported))

Features:
VAC
Source TV
Custom Vote System Hl2 Vote System unusable
Upload Exploit consists, sv_allowupload must stay disabled (needs to be tested out since the latest Update)
Motd (disabled due negativ reputation)
SDK Tools
SDK Hooks
Side Panel Menu
Plugin Simple-Chatprocessor Causing Crashes, Translation File

Events
Attached Files
File Type: 7z classes.7z (5.0 KB, 150 views)
File Type: 7z datamaps.7z (68.7 KB, 152 views)
File Type: 7z netprops.7z (58.9 KB, 148 views)
File Type: 7z tempprops.7z (1.8 KB, 162 views)
File Type: txt cvarlist.txt (226.8 KB, 186 views)

Last edited by DJPlaya; 12-15-2017 at 19:49.
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OSWO
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Join Date: Jul 2015
Location: United Kingdom, London
Old 02-13-2017 , 12:12   Re: Dev Kit and Information about > Codename Cure
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I think this might be the new game I might pick up on. I'll contact the Dev
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Mitchell
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Join Date: Mar 2010
Old 02-13-2017 , 13:13   Re: Dev Kit and Information about > Codename Cure
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This runs an an older version of the sdk engine which does not have the upload exploit fixed?
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DJPlaya
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Location: Germany
Old 02-13-2017 , 14:20   Re: Dev Kit and Information about > Codename Cure
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Quote:
Originally Posted by Mitchell View Post
This runs an an older version of the sdk engine which does not have the upload exploit fixed?
Yop, i contacted the Devs already but they have no idea where to get a newer Engine Version(me 2), awfull - most Plugins wont work
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Last edited by DJPlaya; 02-13-2017 at 14:21.
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Mitchell
~lick~
Join Date: Mar 2010
Old 02-13-2017 , 15:33   Re: Dev Kit and Information about > Codename Cure
Reply With Quote #5

from valve's github? I never messed with it so i'm not even sure if it has the exploits that were fixed in that repo either.
Edit: From the looks of the game it kind of looks like source2007 was used to make the game..

Last edited by Mitchell; 02-13-2017 at 15:33.
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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 02-13-2017 , 16:08   Re: Dev Kit and Information about > Codename Cure
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>>Source Engine 24 - I have No Idea
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Grey83
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Join Date: Dec 2014
Location: Ukraine
Old 02-21-2017 , 09:14   Re: Dev Kit and Information about > Codename Cure
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Quote:
Originally Posted by DJPlaya View Post
Attached Files
File Type: zip CURE.zip (384.4 KB, 135 views)
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Edison1318
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Join Date: Nov 2015
Location: Peaceful place of the in
Old 12-02-2017 , 12:25   Re: Dev Kit and Information about > Codename Cure
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Sadly this game doesn't support SDK. I needed that to code my server.
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DJPlaya
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Join Date: Nov 2014
Location: Germany
Old 12-05-2017 , 08:44   Re: Dev Kit and Information about > Codename Cure
Reply With Quote #9

Quote:
Originally Posted by Edison1318 View Post
Sadly this game doesn't support SDK. I needed that to code my server.
Yop, no chance to even change the HP after the last Update of the sourcesdk
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Edison1318
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Old 12-05-2017 , 23:45   Re: Dev Kit and Information about > Codename Cure
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Quote:
Originally Posted by DJPlaya View Post
Yop, no chance to even change the HP after the last Update of the sourcesdk
Yea i know that right, at least you give us all the codename cure's netprops, data maps and stuff.
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