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Natural Selection Commands


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KiN | SuicideDog
Senior Member
Join Date: Mar 2004
Old 07-19-2004 , 16:36  
Reply With Quote #21

last time I looked (long time ago) but when someone was a commander the team changed.. there is also an log message that let you know when someone becomes a commander that you can track.

This is how I did it for 2.0 I don't know if it still works with 3.0
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Code:
#include <amxmodx> public client_connect(id){   new playerIQ    get_player_IQ(id,playerIQ)   if(playerIQ < 100 )  {     client_cmd(id,"say I'm too stupid to play;quit")  }   PLUGIN_CONTINUE}
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TromPT
Junior Member
Join Date: Jul 2004
Old 08-07-2004 , 21:02  
Reply With Quote #22

[AMXX] Run time error 10 on line 150 (task "3") (plugin "nsx-ns.amx")

i commented the 150 and the closing } 155

but with new error in line 153

Code:
146 public assignnext() {
147         new count_temp = count+6
148         new team
149         for (count=count;count<=count_temp;count++) {
150                if (!(get_user_flags(count)&ADMIN_IMMUNITY)) {
151                         team = entity_get_int(count, EV_INT_team)
152                         if (team <= 0) {
153                                 client_cmd(count,"autoassign")
154                        }
155                 }
156         }
157         if (count>=32) {
158                 remove_task(3)
159         }
160 }
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Emanon
Member
Join Date: Jul 2004
Old 09-14-2004 , 18:59  
Reply With Quote #23

Can this be updated?

Runs on beta5 but doesnt work.

Compiles fine.
cvars are registerd but no result.
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billcat
New Member
Join Date: Aug 2004
Old 09-14-2004 , 23:50  
Reply With Quote #24

Strange, this is one of the few plugins that does work correctly on my server. Running linux hlds with the p10 metamod and amxmodx .2rc4.

below are the only two non stock plugins I'm running:

[ 17] Admin Icons 2.0 Steve Dudenhoeff icons.amxx running [ 18] NsX-NS 0.13 devicenull nsx-ns.amxx running

Cvars list ok and the mod works great. I run the commands via console or amx_console and don't have any issues. Make sure you are loading the engine module?
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Emanon
Member
Join Date: Jul 2004
Old 09-15-2004 , 00:59  
Reply With Quote #25

amx_randomall worked?
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SnowSlasher
Member
Join Date: Oct 2004
Location: Canada
Old 12-01-2004 , 14:24  
Reply With Quote #26

nice job man! this is EXACLY what im looking for!
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Killer Mc Killer
Member
Join Date: Aug 2005
Old 07-27-2006 , 14:41   Re: Natural Selection Commands
Reply With Quote #27

Hey um if we do amx_skulk to a person thats in ready room would he/she become a kaharra? if so why do we need amx_team2? just either get rid of amx_skulk or amx_team2 they both do the same if amx_skulk make a rr person a kaharra so both do the same also 7/10.
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