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Bazooka Advanced (Version 1.3d Source released)


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AF_Willow
New Member
Join Date: Jan 2007
Old 03-31-2007 , 10:48   Re: Bazooka Advanced (Current Version: 1.3)
Reply With Quote #161

Cantshoot, can you make it replace a weapon in gungame instead? Could be nice...
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frodo_pl
Junior Member
Join Date: Jul 2006
Old 04-01-2007 , 19:11   Re: Bazooka Advanced (Current Version: 1.3)
Reply With Quote #162

Quote:
last made this on an older version of AMXX, it's been so long that i don't remember which version.


I'll try to get my latest source code up so you guys can mess with it.
Do you mean you are going to update plugin?

Cantshoot, does your version fixes my bug (it does not work with the latest amxx)?
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Major_victory
Member
Join Date: Nov 2005
Location: Illinois
Old 04-03-2007 , 18:04   Re: Bazooka Advanced (Current Version: 1.3)
Reply With Quote #163

Don't think of this as an update, I'm just releasing what is a beta version of an update. I'm going to offer very little if any support for this source as it is very hard for me to keep working on it.

There's lot's of comments and notes for you to read, but if you get stuck on something try asking the community or something.

also download the zip file from the very first post, it contains the one sound file you need and some more documentation.

here it is...
Attached Files
File Type: sma Get Plugin or Get Source (bazookamod1.3d.sma - 1138 views - 57.9 KB)
File Type: inc entity_maths.inc (814 Bytes, 359 views)
File Type: txt ReadMe.txt (712 Bytes, 476 views)
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Old 04-06-2007, 10:45
CantShoot
This message has been deleted by CantShoot. Reason: SAVE SPACE
pastuh
Member
Join Date: Dec 2005
Location: Lithuania
Old 05-15-2007 , 07:52   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #164

how remove mode:c4 ?
Becouse players bugging...
All in one time planting C4....
And CT cant defuse...
HELp
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CantShoot
Junior Member
Join Date: Jan 2007
Location: Delaware
Old 05-28-2007 , 09:36   UpDated Bazooka Mods
Reply With Quote #165

Bazooka_2_Slot3
PLUGIN_VERSION 2.2.1

Usage:
Select knife and press (E userkey) to toggle bazooka/knife.

Click Fire button 1 to fire missile when actived.
Click Fire button 2 for missile mode selection.

Modes Are:
Normal Mode: Shoots rocket straight
Heat-Seeking Mode: Rocket will seek enemy player.
User-Guided Mode: You can guide rocket.
-----------------------------------------------------------------------------------
Bazooka_2_Slot5
PLUGIN_VERSION 2.0.0

Usage:
To use the Bazooka, Select the bomb/weapon slot 5.

Click Fire button 1 to fire missile when active.
Click Fire button 2 for missile mode selection.

Modes Are:
Normal Mode: Shoots a rocket straight.
Heat-Seeking Mode: Rocket will seek enemy player.
User-Guided Mode: You can guide rocket.
C4/Bomb:When carring C4.

Commands:
bazooka | spawn a bazooka in front of you (admin only)
bazooka_give <@all/ct/t>/userid> <amount> | give bazooka (admin only)

Say buybazooka in chat to buy bazooka. (everyone)

Cvars:

bazooka_buyable // Allow clients to buy a bazooka (default: 1)
bazooka_cost // Sets bazooka cost (default: 2500)
bazooka_dropping // Allow clients to drop the bazooka?? (default: 1)
bazooka_ammo1 // Sets max ammo Normal missiles (default: 3)
bazooka_ammo2 // Sets max ammo Heat-Seeking missiles (default: 1)
bazooka_ammo3 // Sets max ammo User-Guided missiles (default: 1)
bazooka_damage_radius // Sets bazooka damage radius (default: 250)
bazooka_max_damage // Sets bazooka damage. (default: 150)
bazooka_restrict // Resrict Certain Modes: a = Normal | b = Heat-Seeking | c = User-Guided | d = None
bazooka_trailtime // Bazooka trail time (default:10 roughly 1 second)
bazooka_velocity // Sets Missile speed only affects normal and heat-seeking rockets (default: 1200)
bazooka_trailcolor // Set to 0 = white 1 = team color 2 = random color trail
bazooka_gib_death // Set to 1 for gib` deaths
bazooka_obeyffcvar // Obeys friendly fire
bazooka_tkpunish1 // Sets team kill on/off
bazooka_tkpunish2 // Sets team kill amount
bazooka_obeybuyzone // Obeys buy zone restriction.


Attached Files
File Type: zip nuke_fly_wav.zip (25.7 KB, 785 views)
File Type: sma Get Plugin or Get Source (bazooka_2_Slot3.sma - 2418 views - 47.4 KB)
File Type: sma Get Plugin or Get Source (bazooka_2_Slot5.sma - 2154 views - 46.7 KB)

Last edited by CantShoot; 06-29-2007 at 13:58.
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umair_9001
Junior Member
Join Date: Jan 2007
Old 06-14-2007 , 17:26   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #166

hey guyz i searched alot but still dint get the answer to one of my questions..

wen ever i switch on the plugin for this bazooka, the chat in the game getz disabled...
nothing getz dislayed...whatever anyone says...

plz help..
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r0b0t1
New Member
Join Date: Jun 2007
Old 06-14-2007 , 21:12   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #167

I think this is a great idea and all, and a few of my friends have tried it.


I'm having problems with setting it up though...

I know where to put .inc files, but where to I put the others?
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vittu
SuperHero Moderator
Join Date: Oct 2004
Location: L.A. County, CA
Old 06-15-2007 , 00:21   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #168

If you run a 32-man server that stays full and you want a 100-200mb error log files, please use the bazooka_mod_1.3.sma version:
Code:
L 06/15/2007 - 00:00:00: [AMXX] Displaying debug trace (plugin "bazooka_mod_1.3.amxx")
L 06/15/2007 - 00:00:00: [AMXX] Run time error 4: index out of bounds 
L 06/15/2007 - 00:00:00: [AMXX]    [0] bazooka_mod_1.3.sma::client_PreThink (line 898)
I can't say the same about any other version posted but it is possible.


Array "user_controll[32]" needs to be "user_controll[33]", not sure about any of the others cause I don't feel like checking after that mess.
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MagusCoronia
Junior Member
Join Date: Jul 2007
Old 07-11-2007 , 06:40   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #169

Does this not work with CZ?
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 07-28-2007 , 06:39   Re: Bazooka Advanced (Version 1.3d Source released)
Reply With Quote #170

Someone should continue this plugin. verry buggy
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