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TF2: ClassChooser


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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 03-31-2008 , 13:14   Re: TF2 ClassChooser
Reply With Quote #11

I use both rcon and just sm_classchooser_class heavy or random and it didnt work and the enable command didnt return anything back.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 03-31-2008 , 16:14   Re: TF2 ClassChooser
Reply With Quote #12

You have to have sm_classchooser_enable set to 1. Nothing will be returned once you set the values.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 04-01-2008 , 01:04   Re: TF2 ClassChooser
Reply With Quote #13

Is it disabled by default? I swear I tried enabling it. I can try this again later.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 04-01-2008 , 03:05   Re: TF2 ClassChooser
Reply With Quote #14

I found this only works on map load. I had to make a cfg for meleebarn and it worked well.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-01-2008 , 04:48   Re: TF2 ClassChooser
Reply With Quote #15

I enable it half-way through the game. I have no idea why you have problems with it.
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DontWannaName
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Join Date: Jun 2007
Location: VALVe Land, WA
Old 04-01-2008 , 15:08   Re: TF2 ClassChooser
Reply With Quote #16

Maybe its conflicting with maxclass, I dunno but I got it to work when the commands are in the specific map cfg.
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voogru
Inspector Javert
Join Date: Oct 2004
Old 04-02-2008 , 01:00   Re: TF2 ClassChooser
Reply With Quote #17

Quote:
Originally Posted by bl4nk View Post
  • 0 = Engineers do not spawn with their build tools
  • 1 = Engineers do spawn with their build tools
Changelog:
take note that they can still build stuff by using the "build" command unless you disable it.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-02-2008 , 08:58   Re: TF2 ClassChooser
Reply With Quote #18

Hmm, I did not know that. I'll stick that in the next version that I'm working on. Having some troubles with it currently.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-04-2008 , 07:43   Re: TF2 ClassChooser
Reply With Quote #19

I couldn't reproduce what you said, voogru. In fact, if I equip a player with the engineer building tools after they've been stripped, they can't even build. There must be something else involved.
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bl4nk
SourceMod Developer
Join Date: Jul 2007
Old 04-04-2008 , 07:59   Re: TF2 ClassChooser
Reply With Quote #20

Quote:
Originally Posted by DontWannaName View Post
Maybe its conflicting with maxclass, I dunno but I got it to work when the commands are in the specific map cfg.
The plugin only changes the classes of players when they spawn. If they're currently alive, they will have to die (or be slain) before their class will change.
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